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Searched
refs:GetDepthBits
(Results
1 - 11
of
11
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
formatutils11.h
33
GLuint
GetDepthBits
(DXGI_FORMAT format);
formatutils11.cpp
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...]
TextureStorage11.cpp
310
if (!fullCopy && (d3d11::
GetDepthBits
(mTextureFormat) > 0 || d3d11::GetStencilBits(mTextureFormat) > 0))
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Renderer11.cpp
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
RenderTarget9.cpp
67
if (gl::
GetDepthBits
(internalFormat, clientVersion) > 0 ||
TextureStorage9.cpp
47
if (gl::
GetDepthBits
(internalformat, clientVersion) > 0 ||
/external/chromium_org/third_party/angle/src/libGLESv2/
formatutils.h
63
GLuint
GetDepthBits
(GLenum internalFormat, GLuint clientVersion);
Framebuffer.cpp
495
if (gl::
GetDepthBits
(internalformat, clientVersion) > 0 ||
586
if (gl::
GetDepthBits
(internalformat, clientVersion) == 0)
FramebufferAttachment.cpp
445
return gl::
GetDepthBits
(getActualFormat(), mRenderer->getCurrentClientVersion());
Texture.cpp
820
if (gl::
GetDepthBits
(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0 &&
903
return
GetDepthBits
(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0;
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formatutils.cpp
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