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Searched
refs:GetStencilBits
(Results
1 - 14
of
14
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
formatutils11.h
35
GLuint
GetStencilBits
(DXGI_FORMAT format);
Clear11.cpp
302
unsigned int stencilUnmasked = frameBuffer->hasStencil() ? (1 << gl::
GetStencilBits
(actualFormat, clientVersion)) - 1 : 0;
Blit11.cpp
775
copySize = d3d11::
GetStencilBits
(format) / 8;
779
ASSERT(d3d11::
GetStencilBits
(format) % 8 == 0 &&
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all
...]
TextureStorage11.cpp
310
if (!fullCopy && (d3d11::GetDepthBits(mTextureFormat) > 0 || d3d11::
GetStencilBits
(mTextureFormat) > 0))
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formatutils11.cpp
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Renderer11.cpp
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
RenderTarget9.cpp
68
gl::
GetStencilBits
(internalFormat, clientVersion) > 0)
TextureStorage9.cpp
48
gl::
GetStencilBits
(internalformat, clientVersion) > 0)
Renderer9.cpp
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/external/chromium_org/third_party/angle/src/libGLESv2/
formatutils.h
64
GLuint
GetStencilBits
(GLenum internalFormat, GLuint clientVersion);
Framebuffer.cpp
496
gl::
GetStencilBits
(internalformat, clientVersion) > 0)
646
if (gl::
GetStencilBits
(internalformat, clientVersion) == 0)
FramebufferAttachment.cpp
450
return gl::
GetStencilBits
(getActualFormat(), mRenderer->getCurrentClientVersion());
Context.cpp
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formatutils.cpp
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Completed in 278 milliseconds