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  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLBufferImpl.h 14 class GrGpuGL;
29 GrGLBufferImpl(GrGpuGL*, const Desc&, GrGLenum bufferType);
36 void release(GrGpuGL* gpu);
41 void bind(GrGpuGL* gpu) const;
43 void* map(GrGpuGL* gpu);
44 void unmap(GrGpuGL* gpu);
46 bool updateData(GrGpuGL* gpu, const void* src, size_t srcSizeInBytes);
GrGLIndexBuffer.h 15 class GrGpuGL;
22 GrGLIndexBuffer(GrGpuGL* gpu, const Desc& desc);
43 GrGpuGL* getGpuGL() const {
45 return (GrGpuGL*)(this->getGpu());
GrGLVertexBuffer.h 15 class GrGpuGL;
22 GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc);
43 GrGpuGL* getGpuGL() const {
45 return (GrGpuGL*)(this->getGpu());
GrGLPath.h 15 class GrGpuGL;
25 GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke);
GrGLStencilBuffer.cpp 10 #include "GrGpuGL.h"
26 GrGpuGL* gpuGL = (GrGpuGL*) this->getGpu();
GrGLTexture.cpp 9 #include "GrGpuGL.h"
11 #define GPUGL static_cast<GrGpuGL*>(getGpu())
15 void GrGLTexture::init(GrGpuGL* gpu,
38 GrGLTexture::GrGLTexture(GrGpuGL* gpu,
44 GrGLTexture::GrGLTexture(GrGpuGL* gpu,
GrGLRenderTarget.h 16 class GrGpuGL;
39 GrGLRenderTarget(GrGpuGL* gpu,
46 GrGLRenderTarget(GrGpuGL* gpu,
GrGLTexture.h 66 GrGLTexture(GrGpuGL* gpu,
71 GrGLTexture(GrGpuGL* gpu,
104 void init(GrGpuGL* gpu,
GrGLUniformManager.h 17 class GrGpuGL;
49 GrGLUniformManager(GrGpuGL* gpu);
115 GrGpuGL* fGpu;
GrGLVertexArray.cpp 9 #include "GrGpuGL.h"
11 #define GPUGL static_cast<GrGpuGL*>(this->getGpu())
14 void GrGLAttribArrayState::set(const GrGpuGL* gpu,
52 void GrGLAttribArrayState::disableUnusedArrays(const GrGpuGL* gpu, uint64_t usedMask) {
71 GrGLVertexArray::GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount)
GrGLVertexArray.h 20 class GrGpuGL;
68 void set(const GrGpuGL*,
81 void disableUnusedArrays(const GrGpuGL*, uint64_t usedAttribArrayMask);
135 GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount);
GrGpuGL_program.cpp 8 #include "GrGpuGL.h"
23 struct GrGpuGL::ProgramCache::Entry {
31 struct GrGpuGL::ProgramCache::ProgDescLess {
43 GrGpuGL::ProgramCache::ProgramCache(GrGpuGL* gpu)
58 GrGpuGL::ProgramCache::~ProgramCache() {
78 void GrGpuGL::ProgramCache::abandon() {
87 int GrGpuGL::ProgramCache::search(const GrGLProgramDesc& desc) const {
92 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc,
202 void GrGpuGL::abandonResources()
    [all...]
  /external/skia/src/gpu/gl/
GrGLBufferImpl.h 14 class GrGpuGL;
29 GrGLBufferImpl(GrGpuGL*, const Desc&, GrGLenum bufferType);
36 void release(GrGpuGL* gpu);
41 void bind(GrGpuGL* gpu) const;
43 void* map(GrGpuGL* gpu);
44 void unmap(GrGpuGL* gpu);
46 bool updateData(GrGpuGL* gpu, const void* src, size_t srcSizeInBytes);
GrGLIndexBuffer.h 15 class GrGpuGL;
22 GrGLIndexBuffer(GrGpuGL* gpu, const Desc& desc);
43 GrGpuGL* getGpuGL() const {
45 return (GrGpuGL*)(this->getGpu());
GrGLVertexBuffer.h 15 class GrGpuGL;
22 GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc);
43 GrGpuGL* getGpuGL() const {
45 return (GrGpuGL*)(this->getGpu());
GrGLPath.h 15 class GrGpuGL;
25 GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke);
GrGLStencilBuffer.cpp 10 #include "GrGpuGL.h"
26 GrGpuGL* gpuGL = (GrGpuGL*) this->getGpu();
GrGLTexture.cpp 9 #include "GrGpuGL.h"
11 #define GPUGL static_cast<GrGpuGL*>(getGpu())
15 void GrGLTexture::init(GrGpuGL* gpu,
38 GrGLTexture::GrGLTexture(GrGpuGL* gpu,
44 GrGLTexture::GrGLTexture(GrGpuGL* gpu,
GrGLRenderTarget.h 16 class GrGpuGL;
39 GrGLRenderTarget(GrGpuGL* gpu,
46 GrGLRenderTarget(GrGpuGL* gpu,
GrGLTexture.h 66 GrGLTexture(GrGpuGL* gpu,
71 GrGLTexture(GrGpuGL* gpu,
104 void init(GrGpuGL* gpu,
GrGLUniformManager.h 17 class GrGpuGL;
49 GrGLUniformManager(GrGpuGL* gpu);
115 GrGpuGL* fGpu;
GrGLVertexArray.cpp 9 #include "GrGpuGL.h"
11 #define GPUGL static_cast<GrGpuGL*>(this->getGpu())
14 void GrGLAttribArrayState::set(const GrGpuGL* gpu,
52 void GrGLAttribArrayState::disableUnusedArrays(const GrGpuGL* gpu, uint64_t usedMask) {
71 GrGLVertexArray::GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount)
GrGLVertexArray.h 20 class GrGpuGL;
68 void set(const GrGpuGL*,
81 void disableUnusedArrays(const GrGpuGL*, uint64_t usedAttribArrayMask);
135 GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount);
  /external/chromium_org/third_party/skia/src/gpu/
GrGpuFactory.cpp 15 #include "gl/GrGpuGL.h"
39 return SkNEW_ARGS(GrGpuGL, (ctx, context));
  /external/skia/src/gpu/
GrGpuFactory.cpp 15 #include "gl/GrGpuGL.h"
39 return SkNEW_ARGS(GrGpuGL, (ctx, context));

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