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Searched
refs:ID3D11DeviceContext
(Results
1 - 25
of
47
) sorted by null
1
2
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/dxgid3d11/
dxgid3d11.cpp
43
ID3D11DeviceContext
**out_immediate_context
104
ID3D11DeviceContext
** out_immediate_context )
107
ComPtr<
ID3D11DeviceContext
> ctx;
109
hr = D3D11CreateDevice(adapter, driver_type, software, flags, feature_levels, num_feature_levels, sdk_version, (ID3D11Device**)&dev, feature_level, (
ID3D11DeviceContext
**)&ctx);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/
d3d11app.h
44
virtual void draw(
ID3D11DeviceContext
* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) = 0;
d3d11u.h
132
void bind(
ID3D11DeviceContext
* ctx)
142
void draw_bound(
ID3D11DeviceContext
* ctx)
150
void bind_and_draw(
ID3D11DeviceContext
* ctx)
203
void bind(
ID3D11DeviceContext
* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, float width, float height, bool linear)
224
void draw_bound(
ID3D11DeviceContext
* ctx)
229
void bind_draw_and_unbind(
ID3D11DeviceContext
* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, float width, float height, bool linear)
236
void unbind(
ID3D11DeviceContext
* ctx)
d3d11x11main.cpp
11
static
ID3D11DeviceContext
* ctx;
d3d11winmain.cpp
36
static
ID3D11DeviceContext
* ctx;
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgid3d11/
dxgid3d11.cpp
43
ID3D11DeviceContext
**out_immediate_context
104
ID3D11DeviceContext
** out_immediate_context )
107
ComPtr<
ID3D11DeviceContext
> ctx;
109
hr = D3D11CreateDevice(adapter, driver_type, software, flags, feature_levels, num_feature_levels, sdk_version, (ID3D11Device**)&dev, feature_level, (
ID3D11DeviceContext
**)&ctx);
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
d3d11app.h
44
virtual void draw(
ID3D11DeviceContext
* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) = 0;
d3d11u.h
132
void bind(
ID3D11DeviceContext
* ctx)
142
void draw_bound(
ID3D11DeviceContext
* ctx)
150
void bind_and_draw(
ID3D11DeviceContext
* ctx)
203
void bind(
ID3D11DeviceContext
* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, float width, float height, bool linear)
224
void draw_bound(
ID3D11DeviceContext
* ctx)
229
void bind_draw_and_unbind(
ID3D11DeviceContext
* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, float width, float height, bool linear)
236
void unbind(
ID3D11DeviceContext
* ctx)
d3d11x11main.cpp
11
static
ID3D11DeviceContext
* ctx;
d3d11winmain.cpp
36
static
ID3D11DeviceContext
* ctx;
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.h
167
typedef interface
ID3D11DeviceContext
ID3D11DeviceContext
;
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
InputLayoutCache.h
31
void initialize(ID3D11Device *device,
ID3D11DeviceContext
*context);
90
ID3D11DeviceContext
*mDeviceContext;
IndexBuffer11.cpp
77
ID3D11DeviceContext
*dxContext = mRenderer->getDeviceContext();
101
ID3D11DeviceContext
*dxContext = mRenderer->getDeviceContext();
138
ID3D11DeviceContext
*dxContext = mRenderer->getDeviceContext();
Query11.cpp
18
static bool checkOcclusionQuery(
ID3D11DeviceContext
*context, ID3D11Query *query, UINT64 *numPixels)
24
static bool checkStreamOutPrimitivesWritten(
ID3D11DeviceContext
*context, ID3D11Query *query, UINT64 *numPrimitives)
102
ID3D11DeviceContext
*context = mRenderer->getDeviceContext();
VertexBuffer11.cpp
76
ID3D11DeviceContext
*dxContext = mRenderer->getDeviceContext();
197
ID3D11DeviceContext
*dxContext = mRenderer->getDeviceContext();
BufferStorage11.cpp
198
ID3D11DeviceContext
*context = mRenderer->getDeviceContext();
246
ID3D11DeviceContext
*context = mRenderer->getDeviceContext();
581
ID3D11DeviceContext
*context = mRenderer->getDeviceContext();
634
ID3D11DeviceContext
*context = mRenderer->getDeviceContext();
726
ID3D11DeviceContext
*context = mRenderer->getDeviceContext();
740
ID3D11DeviceContext
*context = mRenderer->getDeviceContext();
845
ID3D11DeviceContext
*immediateContext = mRenderer->getDeviceContext();
renderer11_utils.h
151
inline void SetBufferData(
ID3D11DeviceContext
*context, ID3D11Buffer *constantBuffer, const T &value)
Image11.cpp
230
ID3D11DeviceContext
*deviceContext = mRenderer->getDeviceContext();
435
ID3D11DeviceContext
*deviceContext = mRenderer->getDeviceContext();
456
ID3D11DeviceContext
*deviceContext = mRenderer->getDeviceContext();
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp
82
COM_INTERFACE(
ID3D11DeviceContext
, ID3D11DeviceChild)
92
static
ID3D11DeviceContext
* GalliumD3D11ImmediateDeviceContext_Create(GalliumD3D11Screen* device, struct pipe_context* pipe, bool owns_pipe);
93
static void GalliumD3D11ImmediateDeviceContext_RestoreGalliumState(
ID3D11DeviceContext
* context);
94
static void GalliumD3D11ImmediateDeviceContext_RestoreGalliumStateBlitOnly(
ID3D11DeviceContext
* context);
95
static void GalliumD3D11ImmediateDeviceContext_Destroy(
ID3D11DeviceContext
* device);
152
ID3D11DeviceContext
* immediate_context;
153
ID3D11DeviceContext
* get_immediate_context()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp
82
COM_INTERFACE(
ID3D11DeviceContext
, ID3D11DeviceChild)
92
static
ID3D11DeviceContext
* GalliumD3D11ImmediateDeviceContext_Create(GalliumD3D11Screen* device, struct pipe_context* pipe, bool owns_pipe);
93
static void GalliumD3D11ImmediateDeviceContext_RestoreGalliumState(
ID3D11DeviceContext
* context);
94
static void GalliumD3D11ImmediateDeviceContext_RestoreGalliumStateBlitOnly(
ID3D11DeviceContext
* context);
95
static void GalliumD3D11ImmediateDeviceContext_Destroy(
ID3D11DeviceContext
* device);
152
ID3D11DeviceContext
* immediate_context;
153
ID3D11DeviceContext
* get_immediate_context()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
d3d11tri.cpp
90
virtual void draw(
ID3D11DeviceContext
* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time)
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
d3d11tri.cpp
90
virtual void draw(
ID3D11DeviceContext
* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time)
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
d3d11tex.cpp
92
virtual void draw(
ID3D11DeviceContext
* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time)
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
d3d11tex.cpp
92
virtual void draw(
ID3D11DeviceContext
* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time)
/external/chromium_org/win8/metro_driver/
direct3d_helper.cc
73
mswr::ComPtr<
ID3D11DeviceContext
> context;
Completed in 127 milliseconds
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