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    Searched refs:ID3D11GeometryShader (Results 1 - 18 of 18) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
ShaderExecutable11.h 24 ShaderExecutable11(const void *function, size_t length, ID3D11VertexShader *executable, ID3D11GeometryShader *streamOut);
25 ShaderExecutable11(const void *function, size_t length, ID3D11GeometryShader *executable);
33 ID3D11GeometryShader *getGeometryShader() const;
34 ID3D11GeometryShader *getStreamOutShader() const;
41 ID3D11GeometryShader *mGeometryExecutable;
42 ID3D11GeometryShader *mStreamOutExecutable;
ShaderExecutable11.cpp 27 ShaderExecutable11::ShaderExecutable11(const void *function, size_t length, ID3D11VertexShader *executable, ID3D11GeometryShader *streamOut)
36 ShaderExecutable11::ShaderExecutable11(const void *function, size_t length, ID3D11GeometryShader *executable)
69 ID3D11GeometryShader *ShaderExecutable11::getGeometryShader() const
74 ID3D11GeometryShader *ShaderExecutable11::getStreamOutShader() const
PixelTransfer11.h 69 ID3D11GeometryShader *mBufferToTextureGS;
Blit11.h 76 ID3D11GeometryShader *mGeometryShader;
117 ID3D11GeometryShader *mQuad3DGS;
renderer11_utils.h 127 inline ID3D11GeometryShader *CompileGS(ID3D11Device *device, const BYTE (&byteCode)[N], const char *name)
129 ID3D11GeometryShader *gs = NULL;
Renderer11.h 366 ID3D11GeometryShader *mAppliedGeometryShader;
367 ID3D11GeometryShader *mCurPointGeometryShader;
PixelTransfer11.cpp 183 ID3D11GeometryShader *geometryShader = ((destSize.depth > 1) ? mBufferToTextureGS : NULL);
Renderer11.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 66 COM_INTERFACE(ID3D11GeometryShader, ID3D11DeviceChild)
199 virtual void UnbindGeometryShader(ID3D11GeometryShader* state) = 0;
d3d11_objects.h 227 typedef GalliumD3D11Shader<ID3D11GeometryShader> GalliumD3D11GeometryShader;
d3d11_screen.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 66 COM_INTERFACE(ID3D11GeometryShader, ID3D11DeviceChild)
199 virtual void UnbindGeometryShader(ID3D11GeometryShader* state) = 0;
d3d11_objects.h 227 typedef GalliumD3D11Shader<ID3D11GeometryShader> GalliumD3D11GeometryShader;
d3d11_screen.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.h 97 typedef interface ID3D11GeometryShader ID3D11GeometryShader;
    [all...]
d3d11.idl 1140 interface ID3D11GeometryShader : ID3D11DeviceChild
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl     [all...]

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