/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
RenderTarget11.h | 24 RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height, GLsizei depth); 25 RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height, GLsizei depth); 33 ID3D11Resource *getTexture() const; 44 ID3D11Resource *mTexture;
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TextureStorage11.h | 35 virtual ID3D11Resource *getResource() const = 0; 54 bool updateSubresourceLevel(ID3D11Resource *texture, unsigned int sourceSubresource, int level, 65 virtual ID3D11Resource *getSwizzleTexture() = 0; 69 virtual ID3D11ShaderResourceView *createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) = 0; 150 virtual ID3D11Resource *getResource() const; 156 virtual ID3D11Resource *getSwizzleTexture(); 164 virtual ID3D11ShaderResourceView *createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture); 181 virtual ID3D11Resource *getResource() const; 187 virtual ID3D11Resource *getSwizzleTexture(); 195 virtual ID3D11ShaderResourceView *createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) [all...] |
Blit11.h | 38 bool copyStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, 39 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, 46 bool copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, 47 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, 60 bool copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, 61 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
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Image11.h | 64 ID3D11Resource *getStagingTexture(); 71 ID3D11Resource *mStagingTexture;
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RenderTarget11.cpp | 21 static bool getTextureProperties(ID3D11Resource *resource, unsigned int *mipLevels, unsigned int *samples) 65 static unsigned int getRTVSubresourceIndex(ID3D11Resource *resource, ID3D11RenderTargetView *view) 126 static unsigned int getDSVSubresourceIndex(ID3D11Resource *resource, ID3D11DepthStencilView *view) 181 RenderTarget11::RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Resource *resource, 227 RenderTarget11::RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Resource *resource, 434 ID3D11Resource *RenderTarget11::getTexture() const
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TextureStorage11.cpp | 217 ID3D11Resource *texture = swizzleRequired ? getSwizzleTexture() : getResource(); 287 bool TextureStorage11::updateSubresourceLevel(ID3D11Resource *srcTexture, unsigned int sourceSubresource, 305 ID3D11Resource *dstTexture = getResource(); 499 ID3D11Resource *TextureStorage11_2D::getResource() const 578 ID3D11ShaderResourceView *TextureStorage11_2D::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) 610 ID3D11Resource *TextureStorage11_2D::getSwizzleTexture() 647 ID3D11Resource *swizzleTexture = getSwizzleTexture(); 769 ID3D11Resource *TextureStorage11_Cube::getResource() const 866 ID3D11ShaderResourceView *TextureStorage11_Cube::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) 914 ID3D11Resource *TextureStorage11_Cube::getSwizzleTexture( [all...] |
Blit11.cpp | 64 static DXGI_FORMAT GetTextureFormat(ID3D11Resource *resource) 80 static ID3D11Resource *CreateStagingTexture(ID3D11Device *device, ID3D11DeviceContext *context, 81 ID3D11Resource *source, unsigned int subresource, 632 bool Blit11::copyStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, 633 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, 738 bool Blit11::copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, 739 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, 747 bool Blit11::copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, 748 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, 754 ID3D11Resource *sourceStaging = CreateStagingTexture(device, deviceContext, source, sourceSubresource, sourceSize (…) [all...] |
SwapChain11.cpp | 109 ID3D11Resource *tempResource11; 110 HRESULT result = device->OpenSharedResource(mShareHandle, __uuidof(ID3D11Resource), (void**)&tempResource11);
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Image11.cpp | 303 ID3D11Resource *Image11::getStagingTexture()
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Renderer11.cpp | [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11.cpp | 56 COM_INTERFACE(ID3D11Resource, ID3D11DeviceChild) 57 COM_INTERFACE(ID3D11Buffer, ID3D11Resource) 58 COM_INTERFACE(ID3D11Texture1D, ID3D11Resource) 59 COM_INTERFACE(ID3D11Texture2D, ID3D11Resource) 60 COM_INTERFACE(ID3D11Texture3D, ID3D11Resource) 173 ID3D11Resource *pResource, 179 ID3D11Resource *pResource,
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d3d11_objects.h | 238 template<typename Base = ID3D11Resource> 296 template<typename Base = ID3D11Resource> 617 virtual void STDMETHODCALLTYPE GetResource(ID3D11Resource** out_resource)
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d3d11_context.h | [all...] |
d3d11_screen.h | [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11.cpp | 56 COM_INTERFACE(ID3D11Resource, ID3D11DeviceChild) 57 COM_INTERFACE(ID3D11Buffer, ID3D11Resource) 58 COM_INTERFACE(ID3D11Texture1D, ID3D11Resource) 59 COM_INTERFACE(ID3D11Texture2D, ID3D11Resource) 60 COM_INTERFACE(ID3D11Texture3D, ID3D11Resource) 173 ID3D11Resource *pResource, 179 ID3D11Resource *pResource,
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d3d11_objects.h | 238 template<typename Base = ID3D11Resource> 296 template<typename Base = ID3D11Resource> 617 virtual void STDMETHODCALLTYPE GetResource(ID3D11Resource** out_resource)
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d3d11_context.h | [all...] |
d3d11_screen.h | [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d11.idl | [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d11.idl | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d11.idl | 993 interface ID3D11Resource : ID3D11DeviceChild 1010 [out] ID3D11Resource **ppResource); 1029 interface ID3D11Buffer : ID3D11Resource [all...] |
d3d11.h | 37 typedef interface ID3D11Resource ID3D11Resource; [all...] |