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    Searched refs:ID3D11Resource (Results 1 - 22 of 22) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
RenderTarget11.h 24 RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height, GLsizei depth);
25 RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height, GLsizei depth);
33 ID3D11Resource *getTexture() const;
44 ID3D11Resource *mTexture;
TextureStorage11.h 35 virtual ID3D11Resource *getResource() const = 0;
54 bool updateSubresourceLevel(ID3D11Resource *texture, unsigned int sourceSubresource, int level,
65 virtual ID3D11Resource *getSwizzleTexture() = 0;
69 virtual ID3D11ShaderResourceView *createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) = 0;
150 virtual ID3D11Resource *getResource() const;
156 virtual ID3D11Resource *getSwizzleTexture();
164 virtual ID3D11ShaderResourceView *createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture);
181 virtual ID3D11Resource *getResource() const;
187 virtual ID3D11Resource *getSwizzleTexture();
195 virtual ID3D11ShaderResourceView *createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture)
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Blit11.h 38 bool copyStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
39 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
46 bool copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
47 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
60 bool copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
61 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
Image11.h 64 ID3D11Resource *getStagingTexture();
71 ID3D11Resource *mStagingTexture;
RenderTarget11.cpp 21 static bool getTextureProperties(ID3D11Resource *resource, unsigned int *mipLevels, unsigned int *samples)
65 static unsigned int getRTVSubresourceIndex(ID3D11Resource *resource, ID3D11RenderTargetView *view)
126 static unsigned int getDSVSubresourceIndex(ID3D11Resource *resource, ID3D11DepthStencilView *view)
181 RenderTarget11::RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Resource *resource,
227 RenderTarget11::RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Resource *resource,
434 ID3D11Resource *RenderTarget11::getTexture() const
TextureStorage11.cpp 217 ID3D11Resource *texture = swizzleRequired ? getSwizzleTexture() : getResource();
287 bool TextureStorage11::updateSubresourceLevel(ID3D11Resource *srcTexture, unsigned int sourceSubresource,
305 ID3D11Resource *dstTexture = getResource();
499 ID3D11Resource *TextureStorage11_2D::getResource() const
578 ID3D11ShaderResourceView *TextureStorage11_2D::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture)
610 ID3D11Resource *TextureStorage11_2D::getSwizzleTexture()
647 ID3D11Resource *swizzleTexture = getSwizzleTexture();
769 ID3D11Resource *TextureStorage11_Cube::getResource() const
866 ID3D11ShaderResourceView *TextureStorage11_Cube::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture)
914 ID3D11Resource *TextureStorage11_Cube::getSwizzleTexture(
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Blit11.cpp 64 static DXGI_FORMAT GetTextureFormat(ID3D11Resource *resource)
80 static ID3D11Resource *CreateStagingTexture(ID3D11Device *device, ID3D11DeviceContext *context,
81 ID3D11Resource *source, unsigned int subresource,
632 bool Blit11::copyStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
633 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
738 bool Blit11::copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
739 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
747 bool Blit11::copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
748 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
754 ID3D11Resource *sourceStaging = CreateStagingTexture(device, deviceContext, source, sourceSubresource, sourceSize (…)
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SwapChain11.cpp 109 ID3D11Resource *tempResource11;
110 HRESULT result = device->OpenSharedResource(mShareHandle, __uuidof(ID3D11Resource), (void**)&tempResource11);
Image11.cpp 303 ID3D11Resource *Image11::getStagingTexture()
Renderer11.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 56 COM_INTERFACE(ID3D11Resource, ID3D11DeviceChild)
57 COM_INTERFACE(ID3D11Buffer, ID3D11Resource)
58 COM_INTERFACE(ID3D11Texture1D, ID3D11Resource)
59 COM_INTERFACE(ID3D11Texture2D, ID3D11Resource)
60 COM_INTERFACE(ID3D11Texture3D, ID3D11Resource)
173 ID3D11Resource *pResource,
179 ID3D11Resource *pResource,
d3d11_objects.h 238 template<typename Base = ID3D11Resource>
296 template<typename Base = ID3D11Resource>
617 virtual void STDMETHODCALLTYPE GetResource(ID3D11Resource** out_resource)
d3d11_context.h     [all...]
d3d11_screen.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 56 COM_INTERFACE(ID3D11Resource, ID3D11DeviceChild)
57 COM_INTERFACE(ID3D11Buffer, ID3D11Resource)
58 COM_INTERFACE(ID3D11Texture1D, ID3D11Resource)
59 COM_INTERFACE(ID3D11Texture2D, ID3D11Resource)
60 COM_INTERFACE(ID3D11Texture3D, ID3D11Resource)
173 ID3D11Resource *pResource,
179 ID3D11Resource *pResource,
d3d11_objects.h 238 template<typename Base = ID3D11Resource>
296 template<typename Base = ID3D11Resource>
617 virtual void STDMETHODCALLTYPE GetResource(ID3D11Resource** out_resource)
d3d11_context.h     [all...]
d3d11_screen.h     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.idl 993 interface ID3D11Resource : ID3D11DeviceChild
1010 [out] ID3D11Resource **ppResource);
1029 interface ID3D11Buffer : ID3D11Resource
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d3d11.h 37 typedef interface ID3D11Resource ID3D11Resource;
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