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    Searched refs:InCallActivity (Results 1 - 4 of 4) sorted by null

  /packages/apps/InCallUI/src/com/android/incallui/
CallButtonFragment.java 634 if (getActivity() != null && getActivity() instanceof InCallActivity) {
635 ((InCallActivity) getActivity()).displayDialpad(value, animate);
641 if (getActivity() != null && getActivity() instanceof InCallActivity) {
642 return ((InCallActivity) getActivity()).isDialpadVisible();
InCallPresenter.java 47 * Takes updates from the CallList and notifies the InCallActivity (UI)
82 private InCallActivity mInCallActivity;
240 public void setActivity(InCallActivity inCallActivity) {
244 if (inCallActivity != null) {
248 } else if (mInCallActivity != inCallActivity) {
256 mInCallActivity = inCallActivity;
799 // that will either start the InCallActivity or show the user a
801 // That notification can also start the InCallActivity.
802 // 5) InCallActivity - Main activity starts up and at the end of its onCreate wil
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CallCardFragment.java 220 InCallActivity activity = (InCallActivity) getActivity();
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InCallActivity.java 58 public class InCallActivity extends Activity {
60 public static final String SHOW_DIALPAD_EXTRA = "InCallActivity.show_dialpad";
61 public static final String DIALPAD_TEXT_EXTRA = "InCallActivity.dialpad_text";
62 public static final String NEW_OUTGOING_CALL = "InCallActivity.new_outgoing_call";
213 // onPause is guaranteed to be called when the InCallActivity goes
258 * We never *really* finish() the InCallActivity, since we don't want to get destroyed and then
267 * InCallActivity instance around for the entire uptime of the device. This noticeably improves
285 // single InCallActivity instance to persist indefinitely (even if we
287 // the InCallActivity needs to be displayed.
360 Log.w(this, "InCallActivity should always handle KEYCODE_CALL in onKeyDown")
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