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    Searched refs:LOG_ALWAYS_FATAL (Results 1 - 25 of 44) sorted by null

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  /frameworks/wilhelm/src/
assert.c 26 LOG_ALWAYS_FATAL("assertion \"%s\" failed: file \"%s\", line %d", failedexpr, file, line);
32 LOG_ALWAYS_FATAL("assertion \"%s\" failed: file \"%s\", line %d, function \"%s\"",
  /hardware/libhardware/include/hardware/
audio_alsaops.h 61 LOG_ALWAYS_FATAL("pcm_format_from_audio_format: invalid audio format %#x", format);
95 LOG_ALWAYS_FATAL("audio_format_from_pcm_format: invalid pcm format %#x", format);
  /system/core/libcutils/
loghack.h 35 #define LOG_ALWAYS_FATAL(...) do { ALOGE(__VA_ARGS__); exit(1); } while (0)
  /hardware/intel/img/hwcomposer/common/utils/
HwcTrace.h 66 LOG_ALWAYS_FATAL("%s: Object is not initialized! Line = %d", __func__, __LINE__); \
102 LOG_ALWAYS_FATAL("%s: Object is not deinitialized! Line = %d", __func__, __LINE__); \
  /frameworks/ex/framesequence/jni/utils/
log.h 193 #ifndef LOG_ALWAYS_FATAL
194 #define LOG_ALWAYS_FATAL(...) \
199 * Versions of LOG_ALWAYS_FATAL_IF and LOG_ALWAYS_FATAL that
217 #define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__)
  /frameworks/av/include/media/stagefright/foundation/
ADebug.h 67 LOG_ALWAYS_FATAL("%s", ___full.c_str()); \
79 LOG_ALWAYS_FATAL( \
  /frameworks/av/services/audioflinger/
AudioMixerOps.h 156 LOG_ALWAYS_FATAL("MixMul<int32_t, int32_t, float> Runtime Should not be here");
162 LOG_ALWAYS_FATAL("MixMul<int32_t, int16_t, float> Runtime Should not be here");
169 LOG_ALWAYS_FATAL("MixMul<int16_t, int16_t, float> Runtime Should not be here");
187 LOG_ALWAYS_FATAL("MixAccum type not properly specialized: %zu %zu\n",
321 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
363 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
409 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
445 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
AudioMixer.cpp     [all...]
AudioResampler.cpp 273 LOG_ALWAYS_FATAL("Unsupported sample format %d quality %d channels",
277 LOG_ALWAYS_FATAL("Unsupported sample rate %d Hz", sampleRate);
  /frameworks/base/libs/hwui/
SkiaShader.cpp 174 LOG_ALWAYS_FATAL("SkiaLayerShader::setupProgram called on the wrong type of shader!");
258 LOG_ALWAYS_FATAL("SkiaBitmapShader::describe called with a different kind of shader!");
268 LOG_ALWAYS_FATAL("SkiaBitmapShader::setupProgram called with a different kind of shader!");
425 LOG_ALWAYS_FATAL("Invalid SkShader gradient type %d", gradType);
441 LOG_ALWAYS_FATAL("SkiaComposeShader::describe called on the wrong shader type!");
458 LOG_ALWAYS_FATAL("SkiaComposeShader::setupProgram called on the wrong shader type!");
Program.cpp 70 LOG_ALWAYS_FATAL("Error while linking shaders");
148 LOG_ALWAYS_FATAL("Error while compiling shader: %s", log);
Animator.cpp 278 LOG_ALWAYS_FATAL("Unknown field %d", (int) mField);
296 LOG_ALWAYS_FATAL("Unknown field %d", (int) mField);
DamageAccumulator.cpp 70 LOG_ALWAYS_FATAL("Tried to compute transform with an invalid type: %d", currentFrame->type);
117 LOG_ALWAYS_FATAL("Tried to pop an invalid type: %d", dirtyFrame->type);
  /system/media/audio_utils/
format.c 117 LOG_ALWAYS_FATAL("invalid src format %#x for dst format %#x",
  /frameworks/base/cmds/app_process/
app_main.cpp 192 LOG_ALWAYS_FATAL("PR_SET_NO_NEW_PRIVS failed: %s", strerror(errno));
285 LOG_ALWAYS_FATAL("app_process: Unable to determine ABI list from property %s.",
313 LOG_ALWAYS_FATAL("app_process: no class name or --zygote supplied.");
  /frameworks/base/libs/hwui/renderthread/
EglManager.cpp 140 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
237 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
270 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
RenderThread.cpp 153 LOG_ALWAYS_FATAL("Can't destroy the render thread");
  /external/chromium_org/third_party/hwcplus/include/log/
log.h 384 #ifndef LOG_ALWAYS_FATAL
385 #define LOG_ALWAYS_FATAL(...) \
390 * Versions of LOG_ALWAYS_FATAL_IF and LOG_ALWAYS_FATAL that
408 #define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__)
512 * arg is not passed to ALOG_ASSERT, LOG_ALWAYS_FATAL or LOG_ALWAYS_FATAL_IF
  /system/core/include/log/
log.h 382 #ifndef LOG_ALWAYS_FATAL
383 #define LOG_ALWAYS_FATAL(...) \
388 * Versions of LOG_ALWAYS_FATAL_IF and LOG_ALWAYS_FATAL that
406 #define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__)
511 * arg is not passed to ALOG_ASSERT, LOG_ALWAYS_FATAL or LOG_ALWAYS_FATAL_IF
  /system/core/libpixelflinger/codeflinger/
MIPSAssembler.cpp 76 #define NOT_IMPLEMENTED() LOG_ALWAYS_FATAL("Arm instruction %s not yet implemented\n", __func__)
291 LOG_ALWAYS_FATAL("adr mode reg_scale_post not yet implemented\n");
300 LOG_ALWAYS_FATAL("adr mode immed8_pre not yet implemented\n");
328 LOG_ALWAYS_FATAL("adr mode reg_post not yet implemented\n");
411 LOG_ALWAYS_FATAL("adr mode reg_rrx not yet implemented\n");
645 LOG_ALWAYS_FATAL("Condition on UMULL must be on 64-bit result\n");
661 LOG_ALWAYS_FATAL("Condition on UMULL must be on 64-bit result\n");
677 LOG_ALWAYS_FATAL("Condition on SMULL must be on 64-bit result\n");
692 LOG_ALWAYS_FATAL("Condition on SMUAL must be on 64-bit result\n");
730 LOG_ALWAYS_FATAL("Unsupported cc: %02x\n", cc)
    [all...]
  /frameworks/native/services/surfaceflinger/RenderEngine/
RenderEngine.cpp 70 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
78 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
415 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
  /frameworks/base/core/jni/
android_os_MessageQueue.cpp 90 LOG_ALWAYS_FATAL("raiseException() was called when not in a callback, exiting.");
  /system/core/debuggerd/
crasher.c 145 } else if (!strcmp(arg, "LOG_ALWAYS_FATAL")) {
146 LOG_ALWAYS_FATAL("hello %s", "world");
181 fprintf(stderr, " LOG_ALWAYS_FATAL call LOG_ALWAYS_FATAL\n");
182 fprintf(stderr, " LOG_ALWAYS_FATAL_IF call LOG_ALWAYS_FATAL\n");
  /frameworks/native/opengl/libs/EGL/
egl.cpp 221 LOG_ALWAYS_FATAL(error);
  /frameworks/av/media/libmedia/
AudioTrackShared.cpp 210 LOG_ALWAYS_FATAL("obtainBuffer() timeout=%d", timeout);
439 LOG_ALWAYS_FATAL("waitStreamEndDone() timeout=%d", timeout);
480 LOG_ALWAYS_FATAL("static flush");

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