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  /external/chromium_org/ui/compositor/
layer_animation_element.h 28 class COMPOSITOR_EXPORT LayerAnimationElement {
64 LayerAnimationElement(AnimatableProperties properties,
67 virtual ~LayerAnimationElement();
71 static LayerAnimationElement* CreateTransformElement(
79 static LayerAnimationElement* CreateInverseTransformElement(
81 const LayerAnimationElement* uninverted_transition);
85 static LayerAnimationElement* CloneInverseTransformElement(
86 const LayerAnimationElement* other);
95 static LayerAnimationElement* CreateInterpolatedTransformElement(
101 static LayerAnimationElement* CreateBoundsElement
    [all...]
layer_animation_sequence.h 24 // another. Although it has a similar interface to LayerAnimationElement, it is
25 // not a LayerAnimationElement (i.e., it is not permitted to have a sequence in
41 explicit LayerAnimationSequence(LayerAnimationElement* element);
78 void GetTargetValue(LayerAnimationElement::TargetValue* target) const;
84 LayerAnimationElement::AnimatableProperties properties() const {
90 void AddElement(LayerAnimationElement* element);
99 LayerAnimationElement::AnimatableProperties other) const;
130 LayerAnimationElement* FirstElement() const;
135 typedef std::vector<linked_ptr<LayerAnimationElement> > Elements;
150 LayerAnimationElement* CurrentElement() const
    [all...]
layer_animation_observer.cc 80 LayerAnimationElement::AnimatableProperty property) const {
85 LayerAnimationElement::AnimatableProperty property) const {
143 LayerAnimationElement::AnimatableProperties properties =
145 for (unsigned i = LayerAnimationElement::FIRST_PROPERTY;
146 i != LayerAnimationElement::SENTINEL;
149 LayerAnimationElement::AnimatableProperty property =
150 static_cast<LayerAnimationElement::AnimatableProperty>(i);
158 LayerAnimationElement::AnimatableProperty property) const {
layer_animation_element.cc 30 class Pause : public LayerAnimationElement {
33 : LayerAnimationElement(properties, duration) {
51 class TransformTransition : public LayerAnimationElement {
54 : LayerAnimationElement(TRANSFORM, duration),
85 class InterpolatedTransformTransition : public LayerAnimationElement {
89 : LayerAnimationElement(TRANSFORM, duration),
118 class BoundsTransition : public LayerAnimationElement {
121 : LayerAnimationElement(BOUNDS, duration),
152 class OpacityTransition : public LayerAnimationElement {
155 : LayerAnimationElement(OPACITY, duration)
    [all...]
layer_animation_sequence_unittest.cc 31 EXPECT_EQ(static_cast<LayerAnimationElement::AnimatableProperties>(
32 LayerAnimationElement::UNKNOWN),
34 EXPECT_FALSE(sequence.HasConflictingProperty(LayerAnimationElement::UNKNOWN));
48 LayerAnimationElement::CreateBrightnessElement(target, delta));
66 EXPECT_EQ(static_cast<LayerAnimationElement::AnimatableProperties>(
67 LayerAnimationElement::BRIGHTNESS),
83 LayerAnimationElement::CreateOpacityElement(target, delta));
109 EXPECT_EQ(static_cast<LayerAnimationElement::AnimatableProperties>(
110 LayerAnimationElement::OPACITY),
126 LayerAnimationElement::CreateOpacityElement(target_opacity, delta))
    [all...]
layer_animation_element_unittest.cc 34 scoped_ptr<LayerAnimationElement> element(
35 LayerAnimationElement::CreateTransformElement(target_transform, delta));
64 LayerAnimationElement::TargetValue target_value(&delegate);
74 scoped_ptr<LayerAnimationElement> base_element(
75 LayerAnimationElement::CreateTransformElement(transform, delta));
77 scoped_ptr<LayerAnimationElement> inverse_element(
78 LayerAnimationElement::CreateInverseTransformElement(transform,
90 scoped_ptr<LayerAnimationElement> base_element(
91 LayerAnimationElement::CreateTransformElement(transform, delta));
93 scoped_ptr<LayerAnimationElement> inverse_element
    [all...]
layer_animation_observer.h 101 LayerAnimationElement::AnimatableProperty property) const;
107 LayerAnimationElement::AnimatableProperty property) const;
139 LayerAnimationElement::AnimatableProperty property) const;
147 typedef std::map<LayerAnimationElement::AnimatableProperty,
layer_animator_unittest.cc 45 LayerAnimationElement* first,
46 LayerAnimationElement* second) {
71 LayerAnimationElement::AnimatableProperty property) const {
76 LayerAnimationElement::AnimatableProperty property) const {
176 TestLayerAnimationSequence(LayerAnimationElement* element,
234 animator->StopAnimatingProperty(LayerAnimationElement::OPACITY);
237 animator->StopAnimatingProperty(LayerAnimationElement::BOUNDS);
302 LayerAnimationElement::CreateBrightnessElement(target_brightness,
340 LayerAnimationElement::CreateOpacityElement(target_opacity, delta)));
351 test_controller.GetRunningSequence(LayerAnimationElement::OPACITY
    [all...]
scoped_layer_animation_settings.cc 45 scoped_ptr<LayerAnimationElement> inverse = GetInverseElement(sequence,
51 LayerAnimationElement::CloneInverseTransformElement(
56 scoped_ptr<LayerAnimationElement> GetInverseElement(
63 LayerAnimationElement* element = sequence->FirstElement();
64 DCHECK_EQ(static_cast<LayerAnimationElement::AnimatableProperties>(
65 LayerAnimationElement::TRANSFORM),
69 scoped_ptr<LayerAnimationElement> to_return(
70 LayerAnimationElement::CreateInverseTransformElement(base, element));
layer_animation_sequence.cc 19 : properties_(LayerAnimationElement::UNKNOWN),
28 LayerAnimationSequence::LayerAnimationSequence(LayerAnimationElement* element)
29 : properties_(LayerAnimationElement::UNKNOWN),
163 LayerAnimationElement::TargetValue* target) const {
182 void LayerAnimationSequence::AddElement(LayerAnimationElement* element) {
188 LayerAnimationElement::AnimatableProperties other) const {
189 return (properties_ & other) != LayerAnimationElement::UNKNOWN;
217 LayerAnimationElement::AnimatableProperties element_properties =
219 LayerAnimationElement::AnimatableProperty event_property =
220 LayerAnimationElement::ToAnimatableProperty(event.target_property)
    [all...]
layer_animator.h 140 LayerAnimationElement::AnimatableProperties properties_to_pause);
150 LayerAnimationElement::AnimatableProperty property) const;
156 LayerAnimationElement::AnimatableProperty property);
259 LayerAnimationElement::AnimatableProperty property);
296 void GetTargetValue(LayerAnimationElement::TargetValue* target) const;
layer_animator.cc 84 StopAnimatingProperty(LayerAnimationElement::property); \
88 scoped_ptr<LayerAnimationElement> element( \
89 LayerAnimationElement::Create##name##Element(value, duration)); \
95 LayerAnimationElement::TargetValue target(delegate()); \
189 LayerAnimationElement::AnimatableProperties animated_properties =
190 LayerAnimationElement::UNKNOWN;
201 LayerAnimationElement::CreatePauseElement(animated_properties,
228 LayerAnimationElement::AnimatableProperties animated_properties =
229 LayerAnimationElement::UNKNOWN;
239 LayerAnimationElement::CreatePauseElement(animated_properties
    [all...]
  /external/chromium_org/ui/compositor/test/
layer_animator_test_controller.cc 22 LayerAnimationElement::AnimatableProperty property) {
37 LayerAnimationElement::AnimatableProperty animatable_property =
38 LayerAnimationElement::ToAnimatableProperty(threaded_properties[i]);
43 LayerAnimationElement* element = sequence->CurrentElement();
layer_animator_test_controller.h 23 LayerAnimationElement::AnimatableProperty property);
  /external/chromium_org/ui/app_list/views/
pulsing_block_view.cc 43 ui::LayerAnimationElement::CreateOpacityElement(
47 ui::LayerAnimationElement::CreateTransformElement(
54 ui::LayerAnimationElement::CreatePauseElement(
55 ui::LayerAnimationElement::OPACITY,
59 ui::LayerAnimationElement::CreatePauseElement(
60 ui::LayerAnimationElement::TRANSFORM,
  /external/chromium_org/ash/rotator/
screen_rotation.h 29 class ASH_EXPORT ScreenRotation : public ui::LayerAnimationElement {
screen_rotation.cc 34 : ui::LayerAnimationElement(LayerAnimationElement::TRANSFORM,
  /external/chromium_org/ash/wm/
workspace_controller.cc 124 ui::LayerAnimationElement::TRANSFORM |
125 ui::LayerAnimationElement::OPACITY |
126 ui::LayerAnimationElement::BRIGHTNESS |
127 ui::LayerAnimationElement::VISIBILITY);
session_state_animator.cc 61 ui::LayerAnimationElement::CreateTransformElement(
78 ui::LayerAnimationElement::CreateTransformElement(
96 ui::LayerAnimationElement::CreateTransformElement(
99 ui::LayerAnimationElement::CreateOpacityElement(0.0, duration));
114 ui::LayerAnimationElement::CreateOpacityElement(
130 ui::LayerAnimationElement::CreateOpacityElement(opacity, duration));
185 ui::LayerAnimationElement::CreateOpacityElement(
217 ui::LayerAnimationElement::CreateOpacityElement(
256 scoped_ptr<ui::LayerAnimationElement> brightness_element(
257 ui::LayerAnimationElement::CreateBrightnessElement
    [all...]
window_animations.cc 125 scoped_ptr<ui::LayerAnimationElement> transition(
126 ui::LayerAnimationElement::CreateInterpolatedTransformElement(
139 (duration * 3) / 4, ui::LayerAnimationElement::OPACITY);
146 ui::LayerAnimationElement::CreateOpacityElement(
152 ui::LayerAnimationElement::CreateTransformElement(
421 scoped_ptr<ui::LayerAnimationElement> brightness_element(
422 ui::LayerAnimationElement::CreateBrightnessElement(
427 scoped_ptr<ui::LayerAnimationElement> grayscale_element(
428 ui::LayerAnimationElement::CreateGrayscaleElement(
  /external/chromium_org/ash/frame/
header_painter_util.cc 101 ui::LayerAnimationElement::OPACITY) &&
103 ui::LayerAnimationElement::VISIBILITY);
  /external/chromium_org/ui/wm/core/
visibility_controller.cc 56 ui::LayerAnimationElement::VISIBILITY) &&
visibility_controller_unittest.cc 46 IsAnimatingProperty(ui::LayerAnimationElement::OPACITY));
window_animations.cc 352 ui::LayerAnimationElement* CreateGrowShrinkElement(
365 scoped_ptr<ui::LayerAnimationElement> transition(
366 ui::LayerAnimationElement::CreateInterpolatedTransformElement(
383 sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement(
384 ui::LayerAnimationElement::BOUNDS,
440 ui::LayerAnimationElement::OPACITY);
442 scoped_ptr<ui::LayerAnimationElement> opacity(
443 ui::LayerAnimationElement::CreateOpacityElement(
479 scoped_ptr<ui::LayerAnimationElement> transition(
480 ui::LayerAnimationElement::CreateInterpolatedTransformElement
    [all...]
  /external/chromium_org/ash/first_run/
desktop_cleaner.cc 47 if (!WasAnimationCompletedForProperty(ui::LayerAnimationElement::OPACITY)) {

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