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    Searched refs:PERMISSION_SYSTEM (Results 1 - 7 of 7) sorted by null

  /system/netd/include/
Permission.h 33 // PERMISSION_SYSTEM is used for system apps, such as those that are installed on the system
39 PERMISSION_SYSTEM = 0x3, // Includes PERMISSION_NETWORK.
  /system/netd/server/
ClatdController.cpp 69 fwmark.permission = PERMISSION_SYSTEM;
FwmarkServer.cpp 122 // use PERMISSION_SYSTEM to identify the proxy because a VPN app may also have those
184 if ((permission & PERMISSION_SYSTEM) != PERMISSION_SYSTEM) {
NetworkController.cpp 183 fwmark.permission = PERMISSION_SYSTEM;
450 return ((getPermissionForUserLocked(uid) & PERMISSION_SYSTEM) == PERMISSION_SYSTEM) ||
493 return uid < FIRST_APPLICATION_UID ? PERMISSION_SYSTEM : PERMISSION_NONE;
508 if ((userPermission & PERMISSION_SYSTEM) == PERMISSION_SYSTEM) {
543 if ((getPermissionForUser(uid) & PERMISSION_SYSTEM) == PERMISSION_SYSTEM) {
RouteController.cpp 500 fwmark.permission = PERMISSION_SYSTEM;
501 mask.permission = PERMISSION_SYSTEM;
622 fwmark.permission = PERMISSION_SYSTEM;
623 mask.permission = PERMISSION_SYSTEM;
    [all...]
TetherController.cpp 211 fwmark.permission = PERMISSION_SYSTEM;
CommandListener.cpp 61 return PERMISSION_SYSTEM;
    [all...]

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