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    Searched refs:RestoreActiveTextureUnitBinding (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/ui/gl/
gl_state_restorer.h 23 virtual void RestoreActiveTextureUnitBinding(unsigned int target) = 0;
scoped_binders.cc 62 state_restorer_->RestoreActiveTextureUnitBinding(target_);
  /external/chromium_org/gpu/command_buffer/service/
gl_state_restorer_impl.cc 37 void GLStateRestorerImpl::RestoreActiveTextureUnitBinding(unsigned int target) {
39 decoder_->RestoreActiveTextureUnitBinding(target);
gl_state_restorer_impl.h 30 virtual void RestoreActiveTextureUnitBinding(unsigned int target) OVERRIDE;
gles2_cmd_decoder.h 144 virtual void RestoreActiveTextureUnitBinding(unsigned int target) const = 0;
gles2_cmd_decoder_mock.h 63 RestoreActiveTextureUnitBinding, void(unsigned int target));
context_state.h 114 void RestoreActiveTextureUnitBinding(unsigned int target) const;
context_state.cc 185 void ContextState::RestoreActiveTextureUnitBinding(unsigned int target) const {
gles2_cmd_decoder.cc 602 virtual void RestoreActiveTextureUnitBinding(
604 state_.RestoreActiveTextureUnitBinding(target);
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