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    Searched refs:SH_ACTIVE_ATTRIBUTES (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/samples/translator/
translator.cpp 176 PrintActiveVariables(compiler, SH_ACTIVE_ATTRIBUTES);
287 case SH_ACTIVE_ATTRIBUTES:
307 case SH_ACTIVE_ATTRIBUTES:
308 ShGetVariableInfo(compiler, SH_ACTIVE_ATTRIBUTES, static_cast<int>(i), NULL, &size, &type, &precision, &staticUse, name, NULL);
  /external/chromium_org/third_party/angle/src/compiler/translator/
ShaderLang.cpp 212 case SH_ACTIVE_ATTRIBUTES:
304 ASSERT((varType == SH_ACTIVE_ATTRIBUTES) ||
314 varType == SH_ACTIVE_ATTRIBUTES ? compiler->getAttribs() :
  /external/chromium_org/gpu/command_buffer/service/
shader_translator.cc 46 case SH_ACTIVE_ATTRIBUTES:
184 GetVariableInfo(compiler_, SH_ACTIVE_ATTRIBUTES, &attrib_map_);
  /external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h 146 SH_ACTIVE_ATTRIBUTES = 0x8B89,
401 // SH_ACTIVE_ATTRIBUTES: the number of active attribute variables.
451 // SH_ACTIVE_ATTRIBUTES, SH_ACTIVE_UNIFORMS, SH_VARYINGS.

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