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Searched
refs:SH_ACTIVE_ATTRIBUTES
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/angle/samples/translator/
translator.cpp
176
PrintActiveVariables(compiler,
SH_ACTIVE_ATTRIBUTES
);
287
case
SH_ACTIVE_ATTRIBUTES
:
307
case
SH_ACTIVE_ATTRIBUTES
:
308
ShGetVariableInfo(compiler,
SH_ACTIVE_ATTRIBUTES
, static_cast<int>(i), NULL, &size, &type, &precision, &staticUse, name, NULL);
/external/chromium_org/third_party/angle/src/compiler/translator/
ShaderLang.cpp
212
case
SH_ACTIVE_ATTRIBUTES
:
304
ASSERT((varType ==
SH_ACTIVE_ATTRIBUTES
) ||
314
varType ==
SH_ACTIVE_ATTRIBUTES
? compiler->getAttribs() :
/external/chromium_org/gpu/command_buffer/service/
shader_translator.cc
46
case
SH_ACTIVE_ATTRIBUTES
:
184
GetVariableInfo(compiler_,
SH_ACTIVE_ATTRIBUTES
, &attrib_map_);
/external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h
146
SH_ACTIVE_ATTRIBUTES
= 0x8B89,
401
//
SH_ACTIVE_ATTRIBUTES
: the number of active attribute variables.
451
//
SH_ACTIVE_ATTRIBUTES
, SH_ACTIVE_UNIFORMS, SH_VARYINGS.
Completed in 490 milliseconds