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    Searched refs:SH_ACTIVE_UNIFORMS_ARRAY (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h 154 SH_ACTIVE_UNIFORMS_ARRAY = 0x6004,
508 // SH_ACTIVE_UNIFORMS_ARRAY: an STL vector of active uniforms. Valid only for
  /external/chromium_org/third_party/angle/src/compiler/translator/
ShaderLang.cpp 412 case SH_ACTIVE_UNIFORMS_ARRAY:
  /external/chromium_org/third_party/angle/src/libGLESv2/
Shader.cpp 363 ShGetInfoPointer(compiler, SH_ACTIVE_UNIFORMS_ARRAY, &activeUniforms);

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