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Searched
refs:SH_ACTIVE_UNIFORMS_ARRAY
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h
154
SH_ACTIVE_UNIFORMS_ARRAY
= 0x6004,
508
//
SH_ACTIVE_UNIFORMS_ARRAY
: an STL vector of active uniforms. Valid only for
/external/chromium_org/third_party/angle/src/compiler/translator/
ShaderLang.cpp
412
case
SH_ACTIVE_UNIFORMS_ARRAY
:
/external/chromium_org/third_party/angle/src/libGLESv2/
Shader.cpp
363
ShGetInfoPointer(compiler,
SH_ACTIVE_UNIFORMS_ARRAY
, &activeUniforms);
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