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    Searched refs:SL_OBJECT_STATE_DESTROYING (Results 1 - 3 of 3) sorted by null

  /frameworks/wilhelm/src/itf/
IObject.c 300 case SL_OBJECT_STATE_DESTROYING: // application shouldn't call GetState after Destroy
429 case SL_OBJECT_STATE_DESTROYING:
477 case SL_OBJECT_STATE_DESTROYING:
548 thiz->mState = SL_OBJECT_STATE_DESTROYING;
  /frameworks/wilhelm/src/
sles_allinclusive.h 375 #define SL_OBJECT_STATE_DESTROYING ((SLuint32) 0xB) // destroy object when no strong references
sles.c 111 if ((0 == --object->mStrongRefCount) && (SL_OBJECT_STATE_DESTROYING == object->mState)) {

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