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    Searched refs:STATE_MEASURE (Results 1 - 7 of 7) sorted by null

  /external/deqp/modules/glshared/
glsCalibration.hpp 141 STATE_MEASURE,
160 // Should be called when getState() returns STATE_MEASURE
glsCalibration.cpp 249 return m_measureState.isDone() ? STATE_RECOMPUTE_PARAMS : STATE_MEASURE;
glsShaderPerformanceMeasurer.cpp 285 else if (calibratorState == TheilSenCalibrator::STATE_MEASURE)
  /external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp 342 if (state == gls::TheilSenCalibrator::STATE_MEASURE)
434 if (m_lastIterationRender && (m_calibrator.getState() == gls::TheilSenCalibrator::STATE_MEASURE))
442 if (state == gls::TheilSenCalibrator::STATE_MEASURE)
es2pShaderOperatorTests.cpp 910 else if (calibratorState == TheilSenCalibrator::STATE_MEASURE)
    [all...]
  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 857 case TheilSenCalibrator::STATE_MEASURE:
936 case TheilSenCalibrator::STATE_MEASURE:
    [all...]
es3pShaderOperatorTests.cpp 910 else if (calibratorState == TheilSenCalibrator::STATE_MEASURE)
    [all...]

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