/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
RenderStateCache.h | 36 ID3D11SamplerState *getSamplerState(const gl::SamplerState &samplerState); 90 static std::size_t hashSamplerState(const gl::SamplerState &samplerState); 91 static bool compareSamplerStates(const gl::SamplerState &a, const gl::SamplerState &b); 94 typedef std::size_t (*SamplerStateHashFunction)(const gl::SamplerState &); 95 typedef bool (*SamplerStateEqualityFunction)(const gl::SamplerState &, const gl::SamplerState &); 97 typedef std::unordered_map<gl::SamplerState, [all...] |
RenderStateCache.cpp | 358 std::size_t RenderStateCache::hashSamplerState(const gl::SamplerState &samplerState) 363 MurmurHash3_x86_32(&samplerState, sizeof(gl::SamplerState), seed, &hash); 367 bool RenderStateCache::compareSamplerStates(const gl::SamplerState &a, const gl::SamplerState &b) 369 return memcmp(&a, &b, sizeof(gl::SamplerState)) == 0; 372 ID3D11SamplerState *RenderStateCache::getSamplerState(const gl::SamplerState &samplerState) 380 SamplerStateMap::iterator keyIter = mSamplerStateCache.find(samplerState); [all...] |
Renderer11.h | 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 316 gl::SamplerState mCurVertexSamplerStates[gl::IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS]; 319 gl::SamplerState mCurPixelSamplerStates[gl::MAX_TEXTURE_IMAGE_UNITS];
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TextureStorage11.h | 36 virtual ID3D11ShaderResourceView *getSRV(const gl::SamplerState &samplerState);
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/frameworks/rs/ |
rsSampler.h | 28 class SamplerState; 63 void bindToContext(SamplerState *, uint32_t slot); 64 void unbindFromContext(SamplerState *); 88 class SamplerState {
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rsSampler.cpp | 60 void Sampler::bindToContext(SamplerState *ss, uint32_t slot) { 65 void Sampler::unbindFromContext(SamplerState *ss) {
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rsContext.h | 118 SamplerState mStateSampler;
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/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/ |
rsSampler.h | 28 class SamplerState; 63 void bindToContext(SamplerState *, uint32_t slot); 64 void unbindFromContext(SamplerState *); 88 class SamplerState {
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rsContext.h | 117 SamplerState mStateSampler;
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/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/ |
rsSampler.h | 28 class SamplerState; 63 void bindToContext(SamplerState *, uint32_t slot); 64 void unbindFromContext(SamplerState *); 88 class SamplerState {
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rsContext.h | 117 SamplerState mStateSampler;
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/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/ |
rsSampler.h | 28 class SamplerState; 63 void bindToContext(SamplerState *, uint32_t slot); 64 void unbindFromContext(SamplerState *); 88 class SamplerState {
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rsContext.h | 117 SamplerState mStateSampler;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Sampler.cpp | 31 void Sampler::getState(SamplerState *samplerState) const 33 samplerState->minFilter = mMinFilter; 34 samplerState->magFilter = mMagFilter; 35 samplerState->wrapS = mWrapS; 36 samplerState->wrapT = mWrapT; 37 samplerState->wrapR = mWrapR; 38 samplerState->minLod = mMinLod; 39 samplerState->maxLod = mMaxLod; 40 samplerState->compareMode = mComparisonMode [all...] |
Sampler.h | 17 struct SamplerState; 44 void getState(SamplerState *samplerState) const;
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Texture.h | 59 bool IsMipmapFiltered(const SamplerState &samplerState); 106 void getSamplerState(SamplerState *sampler); 114 virtual bool isSamplerComplete(const SamplerState &samplerState) const = 0; 151 SamplerState mSamplerState; 196 virtual bool isSamplerComplete(const SamplerState &samplerState) const; 265 virtual bool isSamplerComplete(const SamplerState &samplerState) const [all...] |
angletypes.cpp | 17 bool SamplerState::swizzleRequired() const
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angletypes.h | 148 struct SamplerState
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Context.h | 471 void applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers, 488 TextureType *outTextureTypes, SamplerState *outSamplers);
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Texture.cpp | 30 bool IsMipmapFiltered(const SamplerState &samplerState) 32 switch (samplerState.minFilter) 263 void Texture::getSamplerState(SamplerState *sampler) 769 bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const 781 if (samplerState.magFilter != GL_NEAREST || 782 (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) 792 if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) | [all...] |
Context.cpp | [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
Renderer9.h | 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 369 gl::SamplerState mCurVertexSamplerStates[gl::IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS]; 372 gl::SamplerState mCurPixelSamplerStates[gl::MAX_TEXTURE_IMAGE_UNITS];
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Renderer.h | 104 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_objects.h | 116 IMPLEMENT_OBJECT_DTOR(SamplerState, sampler)
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_objects.h | 116 IMPLEMENT_OBJECT_DTOR(SamplerState, sampler)
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