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    Searched refs:Texture1D (Results 1 - 23 of 23) sorted by null

  /external/deqp/framework/opengl/
gluTexture.hpp 42 class Texture1D
45 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width);
46 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
47 ~Texture1D (void);
49 tcu::Texture1D& getRefTexture (void) { return m_refTexture; }
50 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; }
56 Texture1D (const Texture1D& other); // Not allowed!
57 Texture1D& operator= (const Texture1D& other); // Not allowed
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gluTexture.cpp 50 // Texture1D
52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width)
63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width)
74 Texture1D::~Texture1D (void)
80 void Texture1D::upload (void)
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.idl 81 D3D10_TEX1D_SRV Texture1D;
d3d11.idl 620 D3D11_TEX1D_UAV Texture1D;
752 D3D11_TEX1D_DSV Texture1D;
789 D3D11_TEX1D_RTV Texture1D;
864 D3D11_TEX1D_SRV Texture1D;
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d3d10.idl     [all...]
d3d10_1.h 215 D3D10_TEX1D_SRV Texture1D;
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d3d11.h 662 D3D11_TEX1D_UAV Texture1D;
771 D3D11_TEX1D_DSV Texture1D;
800 D3D11_TEX1D_RTV Texture1D;
868 D3D11_TEX1D_SRV Texture1D;
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d3d10.h 949 D3D10_TEX1D_DSV Texture1D;
1005 D3D10_TEX1D_RTV Texture1D;
1059 D3D10_TEX1D_SRV Texture1D;
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  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 38 class Texture1D;
210 const rc::Texture1D* tex1D;
sglrReferenceContext.hpp 136 class Texture1D : public Texture
139 Texture1D (deUint32 name = 0);
140 virtual ~Texture1D (void);
796 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
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sglrReferenceContext.cpp 502 void ReferenceContext::setTex1DBinding (int unitNdx, Texture1D* texture)
647 case GL_TEXTURE_1D: texObj = new Texture1D (texture); break;
662 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, static_cast<Texture1D*> (texObj)); break;
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  /external/deqp/framework/common/
tcuTexture.hpp 558 class Texture1D : private TextureLevelPyramid
561 Texture1D (const TextureFormat& format, int width);
562 Texture1D (const Texture1D& other);
563 ~Texture1D (void);
580 Texture1D& operator= (const Texture1D& other);
589 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const
594 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const
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tcuTexture.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 104 D3D10_TEX1D_SRV Texture1D;
d3d11.idl     [all...]
d3d10.idl 592 D3D10_TEX1D_DSV Texture1D;
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 104 D3D10_TEX1D_SRV Texture1D;
d3d11.idl     [all...]
d3d10.idl 592 D3D10_TEX1D_DSV Texture1D;
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
RenderTarget11.cpp 23 ID3D11Texture1D *texture1D = d3d11::DynamicCastComObject<ID3D11Texture1D>(resource);
24 if (texture1D)
27 texture1D->GetDesc(&texDesc);
28 SafeRelease(texture1D);
76 mipSlice = rtvDesc.Texture1D.MipSlice;
137 mipSlice = dsvDesc.Texture1D.MipSlice;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h     [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp 293 static inline tcu::Texture1D* newOneLevelTexture1D (const tcu::TextureFormat& format, int w)
295 tcu::Texture1D* const res = new tcu::Texture1D(format, w);
600 const SharedPtr<tcu::Texture1D> m_texBuffer;
611 , m_texBuffer (type == TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (format, w)) : SharedPtr<tcu::Texture1D>())
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