/external/deqp/framework/opengl/ |
gluTexture.hpp | 202 class Texture3D 205 Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth); 206 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth); 207 ~Texture3D (void); 211 tcu::Texture3D& getRefTexture (void) { return m_refTexture; } 212 const tcu::Texture3D& getRefTexture (void) const { return m_refTexture; } 216 Texture3D (const Texture3D& other); // Not allowed! 217 Texture3D& operator= (const Texture3D& other); // Not allowed [all...] |
gluTexture.cpp | 569 // Texture3D 571 Texture3D::Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth) 583 Texture3D::Texture3D (const RenderContext& context, deUint32 sizedFormat, int width, int height, int depth) 595 Texture3D::~Texture3D (void) 601 void Texture3D::upload (void)
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.hpp | 45 class Texture3D; 91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler); 98 void setTexture (const glu::Texture3D* tex3D); 105 const glu::Texture3D* get3D (void) const { DE_ASSERT(getType() == TYPE_3D); return m_binding.tex3D; } 115 const glu::Texture3D* tex3D; 137 const tcu::Texture3D* tex3D;
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glsFboUtil.cpp | 163 if (dynamic_cast<const Texture3D*>(&img) != DE_NULL) 225 else if (const Texture3D* t3d = dynamic_cast<const Texture3D*>(&cfg))
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glsFboUtil.hpp | 294 struct Texture3D : public TextureLayered
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
FramebufferAttachment.h | 30 class Texture3D; 182 Texture3DAttachment(Texture3D *texture, GLint level, GLint layer); 207 BindingPointer<Texture3D> mTexture3D;
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Texture.cpp | [all...] |
Context.h | 50 class Texture3D; 348 Texture3D *getTexture3D() const; 506 BindingPointer<Texture3D> mTexture3DZero;
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validationES3.cpp | 121 gl::Texture3D *texture3d = context->getTexture3D(); local 122 if (texture3d) 124 textureCompressed = texture3d->isCompressed(level); 125 textureInternalFormat = texture3d->getInternalFormat(level); 126 textureLevelWidth = texture3d->getWidth(level); 127 textureLevelHeight = texture3d->getHeight(level); 128 textureLevelDepth = texture3d->getDepth(level); 129 texture = texture3d; 588 gl::Texture3D *tex3d = static_cast<gl::Texture3D *>(tex) [all...] |
Texture.h | 306 class Texture3D : public Texture 309 Texture3D(rx::Renderer *renderer, GLuint id); 311 ~Texture3D(); 343 DISALLOW_COPY_AND_ASSIGN(Texture3D);
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FramebufferAttachment.cpp | 200 Texture3DAttachment::Texture3DAttachment(Texture3D *texture, GLint level, GLint layer)
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ResourceManager.cpp | 387 textureObject = new Texture3D(mRenderer, texture);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d10_1.idl | 87 D3D10_TEX3D_SRV Texture3D;
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/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.hpp | 42 class Texture3D; 214 const rc::Texture3D* tex3D;
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sglrReferenceContext.hpp | 239 class Texture3D : public Texture 242 Texture3D (deUint32 name = 0); 243 virtual ~Texture3D (void); 800 void setTex3DBinding (int unit, rc::Texture3D* tex3D); [all...] |
sglrReferenceContext.cpp | 562 void ReferenceContext::setTex3DBinding (int unitNdx, Texture3D* texture) 651 case GL_TEXTURE_3D: texObj = new Texture3D (texture); break; 666 case GL_TEXTURE_3D: setTex3DBinding (unitNdx, static_cast<Texture3D*> (texObj)); break; [all...] |
/external/deqp/framework/common/ |
tcuTexture.hpp | [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
TextureStorage11.cpp | [all...] |
RenderTarget11.cpp | 49 ID3D11Texture3D *texture3D = d3d11::DynamicCastComObject<ID3D11Texture3D>(resource); 50 if (texture3D) 53 texture3D->GetDesc(&texDesc); 54 SafeRelease(texture3D); 106 mipSlice = rtvDesc.Texture3D.MipSlice;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10_1.idl | 110 D3D10_TEX3D_SRV Texture3D;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10_1.idl | 110 D3D10_TEX3D_SRV Texture3D;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 158 template <> struct TexTypeTcuClass<TEXTURETYPE_3D> { typedef tcu::Texture3D t; }; 420 static inline IVec3 getTextureSize (const glu::Texture3D& tex) 422 const tcu::Texture3D& ref = tex.getRefTexture(); 455 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } [all...] |
es3fTextureFilteringTests.cpp | [all...] |