/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
TransformationMatrixTest.cpp | 6 #include "platform/transforms/TransformationMatrix.h" 15 TransformationMatrix from; 16 TransformationMatrix to(2.7133590938, 0.0, 0.0, 0.0, 0.0, 2.4645137761, 0.0, 0.0, 0.0, 0.0, 0.00, 0.01, 0.02, 0.03, 0.04, 0.05); 17 TransformationMatrix result;
|
Matrix3DTransformOperation.h | 35 static PassRefPtr<Matrix3DTransformOperation> create(const TransformationMatrix& matrix) 40 TransformationMatrix matrix() const {return m_matrix; } 60 virtual void apply(TransformationMatrix& transform, const FloatSize&) const OVERRIDE 62 transform.multiply(TransformationMatrix(m_matrix)); 67 Matrix3DTransformOperation(const TransformationMatrix& mat) 72 TransformationMatrix m_matrix;
|
TransformationMatrix.h | 49 class PLATFORM_EXPORT TransformationMatrix { 63 TransformationMatrix() { makeIdentity(); } 64 TransformationMatrix(const AffineTransform& t); 65 TransformationMatrix(const TransformationMatrix& t) { *this = t; } 66 TransformationMatrix(double a, double b, double c, double d, double e, double f) { setMatrix(a, b, c, d, e, f); } 67 TransformationMatrix(double m11, double m12, double m13, double m14, 94 TransformationMatrix& operator =(const TransformationMatrix &t) 100 TransformationMatrix& makeIdentity( [all...] |
Matrix3DTransformOperation.cpp | 42 TransformationMatrix fromT; 43 TransformationMatrix toT;
|
InterpolatedTransformOperation.cpp | 46 void InterpolatedTransformOperation::apply(TransformationMatrix& transform, const FloatSize& borderBoxSize) const 48 TransformationMatrix fromTransform; 49 TransformationMatrix toTransform;
|
PerspectiveTransformOperation.cpp | 48 TransformationMatrix fromT; 49 TransformationMatrix toT; 53 TransformationMatrix::DecomposedType decomp;
|
MatrixTransformOperation.h | 29 #include "platform/transforms/TransformationMatrix.h" 40 static PassRefPtr<MatrixTransformOperation> create(const TransformationMatrix& t) 45 TransformationMatrix matrix() const { return TransformationMatrix(m_a, m_b, m_c, m_d, m_e, m_f); } 66 virtual void apply(TransformationMatrix& transform, const FloatSize&) const OVERRIDE 68 TransformationMatrix matrix(m_a, m_b, m_c, m_d, m_e, m_f); 84 MatrixTransformOperation(const TransformationMatrix& t)
|
TransformationMatrix.cpp | 29 #include "platform/transforms/TransformationMatrix.h" 120 static double determinant4x4(const TransformationMatrix::Matrix4& m) 167 static void adjoint(const TransformationMatrix::Matrix4& matrix, TransformationMatrix::Matrix4& result) 214 static bool inverse(const TransformationMatrix::Matrix4& matrix, TransformationMatrix::Matrix4& result) 242 static void transposeMatrix4(const TransformationMatrix::Matrix4& a, TransformationMatrix::Matrix4& b) 250 static void v4MulPointByMatrix(const Vector4 p, const TransformationMatrix::Matrix4& m, Vector4 result) 300 static bool decompose(const TransformationMatrix::Matrix4& mat, TransformationMatrix::DecomposedType& result [all...] |
MatrixTransformOperation.cpp | 38 TransformationMatrix fromT; 39 TransformationMatrix toT(m_a, m_b, m_c, m_d, m_e, m_f);
|
IdentityTransformOperation.h | 53 virtual void apply(TransformationMatrix&, const FloatSize&) const OVERRIDE { }
|
InterpolatedTransformOperation.h | 58 virtual void apply(TransformationMatrix&, const FloatSize& borderBoxSize) const OVERRIDE;
|
PerspectiveTransformOperation.h | 59 virtual void apply(TransformationMatrix& transform, const FloatSize&) const OVERRIDE
|
SkewTransformOperation.h | 55 virtual void apply(TransformationMatrix& transform, const FloatSize&) const OVERRIDE
|
RotateTransformOperation.cpp | 115 TransformationMatrix fromT; 116 TransformationMatrix toT; 131 TransformationMatrix::DecomposedType decomp;
|
ScaleTransformOperation.h | 63 virtual void apply(TransformationMatrix& transform, const FloatSize&) const OVERRIDE
|
/external/chromium_org/third_party/WebKit/Source/core/animation/ |
AnimationTranslationUtil.cpp | 39 #include "platform/transforms/TransformationMatrix.h" 88 TransformationMatrix m = transform->matrix(); 89 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatrix44(m)); 94 TransformationMatrix m = transform->matrix(); 95 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatrix44(m)); 104 TransformationMatrix m; 106 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatrix44(m));
|
/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
HitTestingTransformState.cpp | 43 void HitTestingTransformState::applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation accumulate) 57 void HitTestingTransformState::flattenWithTransform(const TransformationMatrix& t) 59 TransformationMatrix inverseTransform = t.inverse();
|
HitTestingTransformState.h | 33 #include "platform/transforms/TransformationMatrix.h" 39 // FIXME: Now that TransformState lazily creates its TransformationMatrix it takes up less space. 57 void applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation); 68 TransformationMatrix m_accumulatedTransform; 90 void flattenWithTransform(const TransformationMatrix&);
|
RenderGeometryMap.h | 34 #include "platform/transforms/TransformationMatrix.h" 66 OwnPtr<TransformationMatrix> m_transform; // Includes offset if non-null. 110 void push(const RenderObject*, const TransformationMatrix&, bool accumulatingTransform = false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTransform = false, LayoutSize offsetForFixedPosition = LayoutSize());
|
/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
TransformState.cpp | 48 m_accumulatedTransform = adoptPtr(new TransformationMatrix(*other.m_accumulatedTransform)); 105 // FIXME: We transform AffineTransform to TransformationMatrix. This is rather inefficient. 111 void TransformState::applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation accumulate, bool* wasClamped) 126 m_accumulatedTransform = adoptPtr(new TransformationMatrix(transformFromContainer * *m_accumulatedTransform)); 131 m_accumulatedTransform = adoptPtr(new TransformationMatrix(transformFromContainer)); 135 const TransformationMatrix* finalTransform = m_accumulatedTransform ? m_accumulatedTransform.get() : &transformFromContainer; 188 void TransformState::flattenWithTransform(const TransformationMatrix& t, bool* wasClamped) 196 TransformationMatrix inverseTransform = t.inverse();
|
TransformState.h | 34 #include "platform/transforms/TransformationMatrix.h" 92 void applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation = FlattenTransform, bool* wasClamped = 0); 106 void flattenWithTransform(const TransformationMatrix&, bool* wasClamped); 113 OwnPtr<TransformationMatrix> m_accumulatedTransform;
|
/external/chromium_org/third_party/WebKit/Source/core/svg/ |
SVGTextElement.cpp | 47 TransformationMatrix t;
|
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsLayerClient.h | 39 class TransformationMatrix;
|
/external/chromium_org/third_party/WebKit/Source/core/css/ |
CSSMatrix.cpp | 43 CSSMatrix::CSSMatrix(const TransformationMatrix& m) 78 // Convert transform operations to a TransformationMatrix. This can fail 82 TransformationMatrix t; 98 return CSSMatrix::create(TransformationMatrix(m_matrix).multiply(secondMatrix->m_matrix)); 119 return CSSMatrix::create(TransformationMatrix(m_matrix).translate3d(x, y, z)); 130 return CSSMatrix::create(TransformationMatrix(m_matrix).scale3d(scaleX, scaleY, scaleZ)); 148 return CSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(rotX, rotY, rotZ)); 163 return CSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(x, y, z, angle)); 170 return CSSMatrix::create(TransformationMatrix(m_matrix).skewX(angle)); 177 return CSSMatrix::create(TransformationMatrix(m_matrix).skewY(angle)) [all...] |
CSSMatrix.h | 30 #include "platform/transforms/TransformationMatrix.h" 40 static PassRefPtrWillBeRawPtr<CSSMatrix> create(const TransformationMatrix& m) 146 const TransformationMatrix& transform() const { return m_matrix; } 153 CSSMatrix(const TransformationMatrix&); 156 TransformationMatrix m_matrix;
|