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    Searched refs:addCompressedTextureFormat (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLCompressedTexturePVRTC.cpp 38 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG);
39 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG);
40 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG);
41 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG);
WebGLCompressedTextureS3TC.cpp 38 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_S3TC_DXT1_EXT);
39 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT);
40 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT);
41 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
WebGLCompressedTextureATC.cpp 36 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGB_AMD);
37 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD);
38 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD);
WebGLCompressedTextureETC1.cpp 17 context->addCompressedTextureFormat(GL_ETC1_RGB8_OES);
WebGLRenderingContextBase.h 393 void addCompressedTextureFormat(GLenum);
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WebGLRenderingContextBase.cpp 654 void WebGLRenderingContextBase::addCompressedTextureFormat(GLenum format)
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  /cts/tools/device-setup/TestDeviceSetup/src/android/tests/getinfo/
GLESSurfaceView.java 87 mParent.addCompressedTextureFormat(ext);
DeviceInfoActivity.java 99 public void addCompressedTextureFormat(String format) {

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