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  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
DynamicsCompressorNode.idl 32 readonly attribute AudioParam attack; // in Seconds
DynamicsCompressorNode.h 54 AudioParam* attack() { return m_attack.get(); } function in class:WebCore::FINAL
DynamicsCompressorNode.cpp 54 m_attack = AudioParam::create(context, "attack", 0.003, 0, 1);
73 float attack = m_attack->value(); local
79 m_dynamicsCompressor->setParameterValue(DynamicsCompressor::ParamAttack, attack);
  /external/aac/libPCMutils/src/
limiter.cpp 95 unsigned int attack; member in struct:TDLimiter
123 unsigned int attack, release; local
127 /* calc attack and release time in samples */
128 attack = (unsigned int)(maxAttackMs * maxSampleRate / 1000);
136 limiter->maxBuf = (FIXP_DBL*)FDKcalloc(attack + 1, sizeof(FIXP_DBL));
137 limiter->delayBuf = (FIXP_DBL*)FDKcalloc(attack * maxChannels, sizeof(FIXP_DBL));
144 /* attackConst = pow(0.1, 1.0 / (attack + 1)) */
145 exponent = invFixp(attack+1);
158 limiter->attack = attack;
236 unsigned int attack = limiter->attack; local
408 unsigned int attack, release; local
444 unsigned int attack; local
    [all...]
  /external/chromium_org/third_party/libevent/test/
regress.rpc 6 optional struct[kill] attack = 3;
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
atlantis.h 51 int spurt, attack; member in struct:_fishRec
swim.c 98 fish->attack = 0;
101 fish->attack = 1;
127 if (fish->attack) {
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
atlantis.h 51 int spurt, attack; member in struct:_fishRec
swim.c 98 fish->attack = 0;
101 fish->attack = 1;
127 if (fish->attack) {
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
atlantis.h 51 int spurt, attack; member in struct:_fishRec
swim.c 98 fish->attack = 0;
101 fish->attack = 1;
127 if (fish->attack) {
  /external/icu/icu4c/source/data/mappings/
ucmlocal.mk 5 # Note: noop-*.ucm are for Android only to prevent 2022 security attack.
  /external/aac/libAACenc/src/
block_switch.h 101 #define BLOCK_SWITCHING_IIR_LEN 2 /* Length of HighPass-IIR-Filter for Attack-Detection */
114 INT attack; member in struct:__anon4716
block_switch.cpp 178 /* Attack in Window 0 */ {1, 3, 3, 1},
179 /* Attack in Window 1 */ {1, 1, 3, 3},
180 /* Attack in Window 2 */ {2, 1, 3, 2},
181 /* Attack in Window 3 */ {3, 1, 3, 1},
182 /* Attack in Window 4 */ {3, 1, 1, 3},
183 /* Attack in Window 5 */ {3, 2, 1, 2},
184 /* Attack in Window 6 */ {3, 3, 1, 1},
185 /* Attack in Window 7 */ {3, 3, 1, 1}
188 /* change block type depending on current blocktype and whether there's an attack */
193 /*no attack*/ {LONG_WINDOW, STOP_WINDOW, WRONG_WINDOW, LONG_WINDOW, STOP_WINDOW , WRONG_WINDOW }
    [all...]
  /frameworks/av/media/libstagefright/codecs/aacenc/inc/
block_switch.h 30 #define BLOCK_SWITCHING_IIR_LEN 2 /* Length of HighPass-FIR-Filter for Attack-Detection */
41 Flag attack; member in struct:__anon37858
  /frameworks/av/media/libstagefright/codecs/aacenc/src/
block_switch.c 92 /* Attack in Window 0 */ {1, 3, 3, 1},
93 /* Attack in Window 1 */ {1, 1, 3, 3},
94 /* Attack in Window 2 */ {2, 1, 3, 2},
95 /* Attack in Window 3 */ {3, 1, 3, 1},
96 /* Attack in Window 4 */ {3, 1, 1, 3},
97 /* Attack in Window 5 */ {3, 2, 1, 2},
98 /* Attack in Window 6 */ {3, 3, 1, 1},
99 /* Attack in Window 7 */ {3, 3, 1, 1}
105 * description: detect this frame whether there is an attack
123 /* Search for position and amplitude of attack in last frame (1 windows delay) *
    [all...]
  /bionic/libc/kernel/uapi/sound/
asound_fm.h 41 unsigned char attack; member in struct:snd_dm_fm_voice
  /external/kernel-headers/original/uapi/sound/
asound_fm.h 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/alsa/sound/
asound_fm.h 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/sound/
asound_fm.h 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/alsa/sound/
asound_fm.h 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/sound/
asound_fm.h 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
  /external/replicaisland/src/com/replica/replicaisland/
GameObjectFactory.java     [all...]
InputGameInterface.java 199 // when on-screen movement controls are on, the fly and attack buttons are flipped.
239 // Since touch events come in constantly, we only want to press the attack button
293 public void setKeys(int left, int right, int jump, int attack) {
297 mAttackKeyCode = attack;
  /external/owasp/sanitizer/src/tests/org/owasp/html/
AntiSamyTest.java     [all...]

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