/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_blitter.h | 76 void (*draw_rectangle)(struct blitter_context *blitter, 82 /* Whether the blitter is running. */ 114 * Create a blitter context. 119 * Destroy a blitter context. 121 void util_blitter_destroy(struct blitter_context *blitter); 124 * Return the pipe context associated with a blitter context. 127 struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter) 129 return blitter->pipe; 134 void util_blitter_draw_rectangle(struct blitter_context *blitter, 154 * These states must be saved in the blitter in addition to the state object [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_blitter.h | 76 void (*draw_rectangle)(struct blitter_context *blitter, 82 /* Whether the blitter is running. */ 114 * Create a blitter context. 119 * Destroy a blitter context. 121 void util_blitter_destroy(struct blitter_context *blitter); 124 * Return the pipe context associated with a blitter context. 127 struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter) 129 return blitter->pipe; 134 void util_blitter_draw_rectangle(struct blitter_context *blitter, 154 * These states must be saved in the blitter in addition to the state object [all...] |
/external/chromium_org/third_party/skia/src/core/ |
SkScan.cpp | 14 static inline void blitrect(SkBlitter* blitter, const SkIRect& r) { 15 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); 19 SkBlitter* blitter) { 26 blitrect(blitter, r); 30 blitrect(blitter, rr); 38 blitrect(blitter, rr); 43 blitrect(blitter, r); 49 SkBlitter* blitter) { 53 SkScan::FillIRect(r, clip, blitter); 57 SkBlitter* blitter) { [all...] |
SkScan_Hairline.cpp | 17 SkBlitter* blitter) { 21 blitter->blitH(x, fy >> 16, 1); 27 SkBlitter* blitter) { 31 blitter->blitH(fx >> 16, y, 1); 44 const SkRegion* clip, SkBlitter* blitter) { 103 blitter = clipper.apply(blitter, clip); 124 horiline(ix0, ix1, startY, slope, blitter); 139 vertline(iy0, iy1, startX, slope, blitter); 147 SkBlitter* blitter) { [all...] |
SkBlitter_Sprite.cpp | 64 SkSpriteBlitter* blitter; local 68 blitter = SkSpriteBlitter::ChooseD16(source, paint, allocator); 71 blitter = SkSpriteBlitter::ChooseD32(source, paint, allocator); 74 blitter = NULL; 78 if (blitter) { 79 blitter->setup(device, left, top, paint); 81 return blitter;
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SkScan_Antihair.cpp | 68 static void call_hline_blitter(SkBlitter* blitter, int x, int y, int count, 83 blitter->blitAntiH(x, y, aa, runs); 96 void setup(SkBlitter* blitter) { 97 fBlitter = blitter; 164 SkBlitter* blitter = this->getBlitter(); 171 blitter->blitAntiH(x, lower_y, aa, runs); 179 blitter->blitAntiH(x, lower_y - 1, aa, runs); 199 SkBlitter* blitter = this->getBlitter(); 205 blitter->blitAntiH(x, lower_y, aa, runs); 213 blitter->blitAntiH(x, lower_y - 1, aa, runs) [all...] |
SkScan_Path.cpp | 110 typedef void (*PrePostProc)(SkBlitter* blitter, int y, bool isStartOfScanline); 115 SkBlitter* blitter, int start_y, int stop_y, 133 proc(blitter, curr_y, PREPOST_START); // pre-proc 146 blitter->blitH(left, curr_y, width); 187 proc(blitter, curr_y, PREPOST_END); // post-proc 220 SkBlitter* blitter, int start_y, int stop_y, 262 blitter->blitRect(L, local_top, R - L, count); 272 blitter->blitH(L, local_top, R - L); 311 // this guy overrides blitH, and will call its proxy blitter with the inverse 318 void setBlitter(SkBlitter* blitter, const SkIRect& clip, int shift) [all...] |
SkScanPriv.h | 18 SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkIRect& bounds, 33 SkBlitter* blitter, int start_y, int stop_y, int shiftEdgesUp,
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SkMaskFilter.cpp | 42 static void blitClippedMask(SkBlitter* blitter, const SkMask& mask, 46 blitter->blitMask(mask, r); 50 static void blitClippedRect(SkBlitter* blitter, const SkIRect& rect, const SkIRect& clipR) { 53 blitter->blitRect(r.left(), r.top(), r.width(), r.height()); 71 const SkIRect& clipR, SkBlitter* blitter) { 83 blitClippedMask(blitter, m, m.fBounds, clipR); 93 blitClippedMask(blitter, m, m.fBounds, clipR); 103 blitClippedMask(blitter, m, m.fBounds, clipR); 114 blitClippedMask(blitter, m, m.fBounds, clipR); 123 blitClippedRect(blitter, innerR, clipR) [all...] |
SkRasterClip.cpp | 251 SkBlitter* blitter) { 252 this->init(clip, blitter); 256 SkBlitter* blitter) { 257 SkASSERT(blitter); 260 fAABlitter.init(blitter, aaclip); 266 void SkAAClipBlitterWrapper::init(const SkRasterClip& clip, SkBlitter* blitter) { 267 SkASSERT(blitter); 270 fBlitter = blitter; 274 fAABlitter.init(blitter, &aaclip);
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SkBlitter.h | 51 /** If the blitter just sets a single value for each pixel, return the 58 * Special method just to identify the null blitter, which is returned 77 Return the correct blitter to use given the specified context. 95 /** This blitter silently never draws anything. 109 /** Wraps another (real) blitter, and ensures that the real blitter is only 115 void init(SkBlitter* blitter, const SkIRect& clipRect) { 117 fBlitter = blitter; 136 /** Wraps another (real) blitter, and ensures that the real blitter is onl [all...] |
/external/skia/src/core/ |
SkScan.cpp | 14 static inline void blitrect(SkBlitter* blitter, const SkIRect& r) { 15 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); 19 SkBlitter* blitter) { 26 blitrect(blitter, r); 30 blitrect(blitter, rr); 38 blitrect(blitter, rr); 43 blitrect(blitter, r); 49 SkBlitter* blitter) { 53 SkScan::FillIRect(r, clip, blitter); 57 SkBlitter* blitter) { [all...] |
SkScan_Hairline.cpp | 17 SkBlitter* blitter) { 21 blitter->blitH(x, fy >> 16, 1); 27 SkBlitter* blitter) { 31 blitter->blitH(fx >> 16, y, 1); 44 const SkRegion* clip, SkBlitter* blitter) { 103 blitter = clipper.apply(blitter, clip); 124 horiline(ix0, ix1, startY, slope, blitter); 139 vertline(iy0, iy1, startX, slope, blitter); 147 SkBlitter* blitter) { [all...] |
SkBlitter_Sprite.cpp | 64 SkSpriteBlitter* blitter; local 68 blitter = SkSpriteBlitter::ChooseD16(source, paint, allocator); 71 blitter = SkSpriteBlitter::ChooseD32(source, paint, allocator); 74 blitter = NULL; 78 if (blitter) { 79 blitter->setup(device, left, top, paint); 81 return blitter;
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SkScan_Antihair.cpp | 68 static void call_hline_blitter(SkBlitter* blitter, int x, int y, int count, 83 blitter->blitAntiH(x, y, aa, runs); 96 void setup(SkBlitter* blitter) { 97 fBlitter = blitter; 164 SkBlitter* blitter = this->getBlitter(); 171 blitter->blitAntiH(x, lower_y, aa, runs); 179 blitter->blitAntiH(x, lower_y - 1, aa, runs); 199 SkBlitter* blitter = this->getBlitter(); 205 blitter->blitAntiH(x, lower_y, aa, runs); 213 blitter->blitAntiH(x, lower_y - 1, aa, runs) [all...] |
SkScan_Path.cpp | 110 typedef void (*PrePostProc)(SkBlitter* blitter, int y, bool isStartOfScanline); 115 SkBlitter* blitter, int start_y, int stop_y, 133 proc(blitter, curr_y, PREPOST_START); // pre-proc 146 blitter->blitH(left, curr_y, width); 187 proc(blitter, curr_y, PREPOST_END); // post-proc 220 SkBlitter* blitter, int start_y, int stop_y, 262 blitter->blitRect(L, local_top, R - L, count); 272 blitter->blitH(L, local_top, R - L); 311 // this guy overrides blitH, and will call its proxy blitter with the inverse 318 void setBlitter(SkBlitter* blitter, const SkIRect& clip, int shift) [all...] |
SkScanPriv.h | 18 SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkIRect& bounds, 33 SkBlitter* blitter, int start_y, int stop_y, int shiftEdgesUp,
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SkMaskFilter.cpp | 42 static void blitClippedMask(SkBlitter* blitter, const SkMask& mask, 46 blitter->blitMask(mask, r); 50 static void blitClippedRect(SkBlitter* blitter, const SkIRect& rect, const SkIRect& clipR) { 53 blitter->blitRect(r.left(), r.top(), r.width(), r.height()); 71 const SkIRect& clipR, SkBlitter* blitter) { 83 blitClippedMask(blitter, m, m.fBounds, clipR); 93 blitClippedMask(blitter, m, m.fBounds, clipR); 103 blitClippedMask(blitter, m, m.fBounds, clipR); 114 blitClippedMask(blitter, m, m.fBounds, clipR); 123 blitClippedRect(blitter, innerR, clipR) [all...] |
SkRasterClip.cpp | 251 SkBlitter* blitter) { 252 this->init(clip, blitter); 256 SkBlitter* blitter) { 257 SkASSERT(blitter); 260 fAABlitter.init(blitter, aaclip); 266 void SkAAClipBlitterWrapper::init(const SkRasterClip& clip, SkBlitter* blitter) { 267 SkASSERT(blitter); 270 fBlitter = blitter; 274 fAABlitter.init(blitter, &aaclip);
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/external/chromium_org/third_party/skia/tests/ |
FillPathTest.cpp | 28 // but skipped after tessellation, should be cleared by the blitter. 30 FakeBlitter blitter; local 42 SkScan::FillPath(path, clip, &blitter); 44 REPORTER_ASSERT(reporter, blitter.m_blitCount == expected_lines);
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/external/skia/tests/ |
FillPathTest.cpp | 28 // but skipped after tessellation, should be cleared by the blitter. 30 FakeBlitter blitter; local 42 SkScan::FillPath(path, clip, &blitter); 44 REPORTER_ASSERT(reporter, blitter.m_blitCount == expected_lines);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_surface.c | 62 if (!util_blitter_is_copy_supported(i915->blitter, dst, src, 69 util_blitter_save_blend(i915->blitter, (void *)i915->blend); 70 util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil); 71 util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref); 72 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer); 73 util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs); 74 util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs); 75 util_blitter_save_viewport(i915->blitter, &i915->viewport); 76 util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems); 77 util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_surface.c | 62 if (!util_blitter_is_copy_supported(i915->blitter, dst, src, 69 util_blitter_save_blend(i915->blitter, (void *)i915->blend); 70 util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil); 71 util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref); 72 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer); 73 util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs); 74 util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs); 75 util_blitter_save_viewport(i915->blitter, &i915->viewport); 76 util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems); 77 util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/ |
r600_blit.c | 51 util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend); 52 util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa); 53 util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref); 54 util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer); 55 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); 56 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); 57 util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements); 59 util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport); 61 util_blitter_save_vertex_buffers(rctx->blitter, 64 util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets [all...] |
/external/mesa3d/src/gallium/drivers/radeonsi/ |
r600_blit.c | 51 util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend); 52 util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa); 53 util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref); 54 util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer); 55 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); 56 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); 57 util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements); 59 util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport); 61 util_blitter_save_vertex_buffers(rctx->blitter, 64 util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets [all...] |