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Searched
refs:bufferObject
(Results
1 - 11
of
11
) sorted by null
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h
61
GLuint
bufferObject
;
230
*ptr = (T)(vertexAttrib->
bufferObject
);
384
*ptr = state->
bufferObject
;
390
*ptr = state->
bufferObject
;
396
*ptr = state->
bufferObject
;
402
*ptr = state->
bufferObject
;
408
*ptr = state->
bufferObject
;
414
*ptr = state->
bufferObject
;
420
*ptr = state->
bufferObject
;
GLClientState.cpp
93
m_states[location].
bufferObject
= m_currentArrayVbo;
104
m_states[location].
bufferObject
= id;
/external/chromium_org/third_party/angle/src/libGLESv2/
ResourceManager.cpp
160
BufferMap::iterator
bufferObject
= mBufferMap.find(buffer);
162
if (
bufferObject
!= mBufferMap.end())
164
mBufferHandleAllocator.release(
bufferObject
->first);
165
if (
bufferObject
->second)
bufferObject
->second->release();
166
mBufferMap.erase(
bufferObject
);
365
Buffer *
bufferObject
= new Buffer(mRenderer, buffer);
366
mBufferMap[buffer] =
bufferObject
;
367
bufferObject
->addRef();
libGLESv2.cpp
[
all
...]
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h
61
GLuint
bufferObject
;
230
*ptr = (T)(vertexAttrib->
bufferObject
);
384
*ptr = state->
bufferObject
;
390
*ptr = state->
bufferObject
;
396
*ptr = state->
bufferObject
;
402
*ptr = state->
bufferObject
;
408
*ptr = state->
bufferObject
;
414
*ptr = state->
bufferObject
;
420
*ptr = state->
bufferObject
;
GLClientState.cpp
92
m_states[location].
bufferObject
= m_currentArrayVbo;
103
m_states[location].
bufferObject
= id;
/external/deqp/modules/gles3/functional/
es3fIntegerStateQueryTests.cpp
[
all
...]
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp
422
if (state->
bufferObject
== 0) {
462
this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state->
bufferObject
);
530
if (state->
bufferObject
!= 0) {
[
all
...]
/external/deqp/modules/gles2/functional/
es2fIntegerStateQueryTests.cpp
[
all
...]
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp
432
this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state->
bufferObject
);
433
if (state->
bufferObject
== 0) {
469
if (state->
bufferObject
!= 0) {
[
all
...]
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContextBase.cpp
[
all
...]
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