OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:casterPolygon
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/
ShadowTessellator.h
70
const Vector3*
casterPolygon
, int casterVertexCount,
75
const Vector3*
casterPolygon
, int casterVertexCount, const Vector3& casterCentroid,
ShadowTessellator.cpp
33
const Vector3*
casterPolygon
, int casterVertexCount,
58
AmbientShadow::createAmbientShadow(isCasterOpaque,
casterPolygon
,
64
const Vector3*
casterPolygon
, int casterVertexCount, const Vector3& casterCentroid,
108
casterPolygon
, casterVertexCount, casterCentroid, shadowVertexBuffer);
TessellationCache.cpp
231
Vector3
casterPolygon
[casterVertexCount];
236
casterPolygon
[i] = (Vector3){point2d.x, point2d.y, 0};
237
mapPointFakeZ(
casterPolygon
[i], casterTransformXY, casterTransformZ);
238
minZ = fmin(minZ,
casterPolygon
[i].z);
239
maxZ = fmax(maxZ,
casterPolygon
[i].z);
253
casterPolygon
[i].z += casterLift;
266
isCasterOpaque,
casterPolygon
, casterVertexCount, centroid3d,
270
isCasterOpaque,
casterPolygon
, casterVertexCount, centroid3d,
Completed in 96 milliseconds