/external/eigen/Eigen/src/Eigen2Support/ |
Block.h | 16 /** \returns a dynamic-size expression of a corner of *this. 18 * \param type the type of corner. Can be \a Eigen::TopLeft, \a Eigen::TopRight, 20 * \param cRows the number of rows in the corner 21 * \param cCols the number of columns in the corner 34 ::corner(CornerType type, Index cRows, Index cCols) function in class:Eigen::DenseBase 39 eigen_assert(false && "Bad corner type."); 51 /** This is the const version of corner(CornerType, Index, Index).*/ 54 DenseBase<Derived>::corner(CornerType type, Index cRows, Index cCols) const function in class:Eigen::DenseBase 59 eigen_assert(false && "Bad corner type."); 71 /** \returns a fixed-size expression of a corner of *this 86 DenseBase<Derived>::corner(CornerType type) function in class:Eigen::DenseBase 107 DenseBase<Derived>::corner(CornerType type) const function in class:Eigen::DenseBase [all...] |
/external/valgrind/main/exp-bbv/tests/amd64-linux/ |
complex_rep.S | 2 # I thought up a lot of corner-cases in the rep code. This tries
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/external/valgrind/main/exp-bbv/tests/x86/ |
complex_rep.S | 2 # I thought up a lot of corner-cases in the rep code. This tries
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/external/eigen/test/ |
geo_alignedbox.cpp | 121 VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeft ) ); 122 VERIFY_IS_APPROX( M, box.corner( BoxType::TopRight ) ); 125 VERIFY_IS_APPROX( bottomRight, box.corner( BoxType::BottomRight ) ); 126 VERIFY_IS_APPROX( topLeft, box.corner( BoxType::TopLeft ) ); 147 VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeftFloor ) ); 148 VERIFY_IS_APPROX( M, box.corner( BoxType::TopRightCeil ) ); 151 VERIFY_IS_APPROX( bottomRightFloor, box.corner( BoxType::BottomRightFloor ) ); 152 VERIFY_IS_APPROX( topLeftFloor, box.corner( BoxType::TopLeftFloor ) );
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eigen2support.cpp | 39 VERIFY_IS_EQUAL((m1.corner(TopLeft,1,1)), (m1.block(0,0,1,1))); 40 VERIFY_IS_EQUAL((m1.template corner<1,1>(TopLeft)), (m1.template block<1,1>(0,0)));
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_generators.py | 1181 # start. Starting in a corner makes the 2nd move easy. 1182 corner = self.coords2index(0, 0) 1183 remove_from_successors(corner) 1184 self.lastij = corner 1185 yield corner 1186 add_to_successors(corner) 1190 corner = self.coords2index(0, 0) 1191 assert self.lastij == corner # i.e., we started in the corner 1194 assert len(succs[corner]) == [all...] |
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_generators.py | 1181 # start. Starting in a corner makes the 2nd move easy. 1182 corner = self.coords2index(0, 0) 1183 remove_from_successors(corner) 1184 self.lastij = corner 1185 yield corner 1186 add_to_successors(corner) 1190 corner = self.coords2index(0, 0) 1191 assert self.lastij == corner # i.e., we started in the corner 1194 assert len(succs[corner]) == [all...] |
/external/chromium_org/third_party/skia/gm/ |
patheffects.cpp | 20 SkPathEffect* corner = SkCornerPathEffect::Create(25); local 23 compose = SkComposePathEffect::Create(pe, corner); 24 corner->unref(); 26 compose = corner;
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/external/skia/gm/ |
patheffects.cpp | 20 SkPathEffect* corner = SkCornerPathEffect::Create(25); local 23 compose = SkComposePathEffect::Create(pe, corner); 24 corner->unref(); 26 compose = corner;
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/external/chromium_org/chrome/browser/ui/views/message_center/ |
web_notification_tray.cc | 111 // Gets the corner of the screen where the message center should pop up. 112 Alignment GetAnchorAlignment(const gfx::Rect& work_area, gfx::Point corner) { 116 center.y() > corner.y() ? ALIGNMENT_TOP : ALIGNMENT_BOTTOM; 119 (center.x() > corner.x() ? ALIGNMENT_LEFT : ALIGNMENT_RIGHT)); 306 gfx::Point corner = internal::GetClosestCorner(work_area, mouse_click_point_); local 313 if (mouse_click_point_.y() > corner.y()) 320 internal::GetAnchorAlignment(work_area, corner); 322 pos_info.inital_anchor_point = corner; 339 std::abs(mouse_click_point_.y() - corner.y()) + kMouseOffset;
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/external/chromium_org/chrome/common/extensions/docs/static/js/ |
platform_chooser.js | 5 // Intializes the platform chooser, the widget in the top left corner with the
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/development/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/ |
CardView.java | 50 enum Corner { 255 public ObjectAnimator getRotationAnimator (int cardFromTop, Corner corner, 257 rotateCardAroundCorner(corner); 277 public ObjectAnimator getFullRotationAnimator (int cardFromTop, Corner corner, 281 rotateCardAroundCorner(corner); 304 public void rotateCardAroundCorner(Corner corner) { 305 switch(corner) { [all...] |
CardFlip.java | 40 * be rotated out or back in about their bottom left corner in a counter-clockwise direction. 141 rotateCardsFullRotation(stack, CardView.Corner.BOTTOM_LEFT); 194 rotateCards(RIGHT_STACK, CardView.Corner.BOTTOM_LEFT, rotateCardsOut); 210 rotateCards(LEFT_STACK, CardView.Corner.BOTTOM_LEFT, rotateCardsOut); 242 public void rotateCards (final int stack, CardView.Corner corner, 250 animations.add(cardView.getRotationAnimator(i, corner, isRotatingOut, false)); 274 public void rotateCardsFullRotation (int stack, CardView.Corner corner) { 280 animations.add(cardView.getFullRotationAnimator(i, corner, false)) [all...] |
/external/chromium_org/third_party/skia/samplecode/ |
SamplePathUtils.cpp | 69 SkAutoTUnref<SkCornerPathEffect> corner(SkCornerPathEffect::Create(.25f)); 70 SkAutoTUnref<SkComposePathEffect> compose(SkComposePathEffect::Create(dash, corner));
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/external/skia/samplecode/ |
SamplePathUtils.cpp | 69 SkAutoTUnref<SkCornerPathEffect> corner(SkCornerPathEffect::Create(.25f)); 70 SkAutoTUnref<SkComposePathEffect> compose(SkComposePathEffect::Create(dash, corner));
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/external/chromium_org/chrome/browser/ui/app_list/ |
app_list_positioner.h | 17 // the corner of a display. This class does not impose any particular policy for 20 // the cursor versus the corner of the shelf. This class just performs the 57 // Finds the position for a window to anchor it to a corner of the screen. 58 // |corner| specifies which corner to anchor the window to. Returns the 62 gfx::Point GetAnchorPointForScreenCorner(ScreenCorner corner) const; 68 // Finds the position for a window to anchor it to the corner of the shelf.
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/external/clang/docs/tools/ |
manpage.css | 223 background: #f0f5fa url(/i/corner-leftline.gif) repeat-y; 227 background: #f0f5fa url(/i/corner-rightline.gif) repeat-y; 231 background: #f0f5fa url(/i/corner-topline.gif) repeat-x; 235 background: #f0f5fa url(/i/corner-botline.gif) repeat-x; 239 background: #ffffff url(/i/corner-rightline.gif) repeat-y; 243 background: #ffffff url(/i/corner-topline.gif) repeat-x; 247 background: #ffffff url(/i/corner-botline.gif) repeat-x; 255 background: #ffffff url(/i/corner-leftline.gif) repeat-y;
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
CSSGradientValue.cpp | 619 // and a line perpendicular to it that intersects the corner. 622 // Compute start corner relative to center, in Cartesian space (+y = up). 635 // Compute c (of y = mx + c) using the corner point. 1081 FloatPoint corner; local 1098 FloatPoint corner; local 1123 FloatPoint corner; local [all...] |
/external/chromium_org/third_party/skia/include/core/ |
SkRRect.h | 38 radii for each corner. It does not have a constructor so must be 44 If either of a corner's radii are 0 the corner will be square. 46 If the corner curves overlap they will be proportionally reduced to fit. 62 //!< at each corner is zero) 77 //!< because the centers of the corner ellipses form an axis aligned 79 //!< an interior patch, four edge patches, and four corner patches. 83 //!< different from the others and there must be one corner where 184 enum Corner { 192 const SkVector& radii(Corner corner) const { return fRadii[corner]; [all...] |
/external/skia/include/core/ |
SkRRect.h | 38 radii for each corner. It does not have a constructor so must be 44 If either of a corner's radii are 0 the corner will be square. 46 If the corner curves overlap they will be proportionally reduced to fit. 62 //!< at each corner is zero) 77 //!< because the centers of the corner ellipses form an axis aligned 79 //!< an interior patch, four edge patches, and four corner patches. 83 //!< different from the others and there must be one corner where 184 enum Corner { 192 const SkVector& radii(Corner corner) const { return fRadii[corner]; [all...] |
/external/chromium_org/ui/gfx/ |
transform.cc | 458 for (int corner = 0; corner < 8; ++corner) { 460 point += gfx::Vector3dF(corner & 1 ? box->width() : 0.f, 461 corner & 2 ? box->height() : 0.f, 462 corner & 4 ? box->depth() : 0.f);
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/external/eigen/Eigen/src/Geometry/ |
AlignedBox.h | 100 /** \returns the minimal corner */ 102 /** \returns a non const reference to the minimal corner */ 104 /** \returns the maximal corner */ 106 /** \returns a non const reference to the maximal corner */ 133 /** \returns the vertex of the bounding box at the corner defined by 134 * the corner-id corner. It works only for a 1D, 2D or 3D bounding box. 142 inline VectorType corner(CornerType corner) const function in class:Eigen::AlignedBox 151 if( mult & corner ) res[d] = m_max[d] [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/ |
KeyButtonRipple.java | 97 final float corner = horizontal ? cy : cx; local 101 corner, corner, p);
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/external/chromium_org/chrome/browser/apps/ |
web_view_interactive_browsertest.cc | 314 gfx::Point corner() { function in class:WebViewInteractiveTest 534 gfx::Point(corner().x() + 75, corner().y() + 25))); 549 gfx::Point(corner().x() + 74, corner().y() + 74))); 584 gfx::Point(corner().x() + 50, corner().y() + 10))); 595 gfx::Point(corner().x() + 51, corner().y() + 11))); [all...] |
/external/opencv/cv/src/ |
cvcalibinit.cpp | 43 This is improved variant of chessboard corner detection algorithm that 97 /// Corner info structure 98 /** This structure stores information about the chessboard corner.*/ 101 CvPoint2D32f pt; // Coordinates of the corner 118 // neighbors and corners are synced, i.e., neighbor 0 shares corner 0 151 static void icvOrderQuad(CvCBQuad *quad, CvCBCorner *corner, int common); 488 // for each corner c lying between end points in the same row/column it checks that 535 // can add quads, so we need to have quad/corner arrays passed in 578 // 0,1,2,3) are in the at the same relative corner (e.g., lower right). 808 CvCBCorner* corner; local 1719 CvCBCorner* corner = &(*out_corners)[quad_count*4 + i]; local 1945 CvCBCorner* corner = &(*out_corners)[quad_count*4 + i]; local [all...] |