HomeSort by relevance Sort by last modified time
    Searched refs:deferredList (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
Layer.cpp 54 deferredList = NULL;
75 delete deferredList;
238 delete deferredList;
239 deferredList = new DeferredDisplayList(dirtyRect);
241 DeferStateStruct deferredState(*deferredList, *renderer,
257 if (deferredList) {
258 delete deferredList;
259 deferredList = NULL;
265 if (deferredList && renderer) {
270 deferredList->flush(*renderer, dirtyRect)
    [all...]
DisplayList.h 96 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags)
97 : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)),
98 mDeferredList(deferredList) {}
Layer.h 413 DeferredDisplayList* deferredList;
OpenGLRenderer.cpp     [all...]

Completed in 506 milliseconds