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Searched
refs:depthBuffer
(Results
1 - 11
of
11
) sorted by null
/external/deqp/framework/referencerenderer/
rrRenderer.hpp
48
,
depthBuffer
(depthMultisampleBuffer)
56
const MultisamplePixelBufferAccess
depthBuffer
;
rrFragmentOperations.cpp
164
void FragmentProcessor::executeDepthCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, TestFunc depthFunc, const tcu::ConstPixelBufferAccess&
depthBuffer
)
173
float depthBufferValue =
depthBuffer
.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
191
deUint32 depthBufferValue =
depthBuffer
.getPixelUint(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()).x(); \
198
DE_ASSERT(sizeof(buffer) >= (size_t)
depthBuffer
.getFormat().getPixelSize()); \
200
tcu::PixelBufferAccess access(
depthBuffer
.getFormat(), 1, 1, 1, &buffer); \
211
if (
depthBuffer
.getFormat().type == tcu::TextureFormat::FLOAT ||
depthBuffer
.getFormat().type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV)
250
void FragmentProcessor::executeDepthWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess&
depthBuffer
)
260
depthBuffer
.setPixDepth(clampedDepth, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y());
[
all
...]
rrFragmentOperations.hpp
137
void executeDepthCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, TestFunc depthFunc, const tcu::ConstPixelBufferAccess&
depthBuffer
);
138
void executeDepthWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess&
depthBuffer
);
rrRenderer.cpp
[
all
...]
/external/deqp/modules/glshared/
glsFragmentOpUtil.hpp
119
const tcu::PixelBufferAccess&
depthBuffer
,
131
const rr::MultisamplePixelBufferAccess&
depthBuffer
,
glsFragmentOpUtil.cpp
214
const rr::MultisamplePixelBufferAccess&
depthBuffer
,
219
m_fragmentProcessor.render(colorBuffer,
depthBuffer
, stencilBuffer, &m_fragmentBuffer[0], m_fragmentBufferSize, faceType, state);
224
const tcu::PixelBufferAccess&
depthBuffer
,
263
rr::MultisamplePixelBufferAccess::fromMultisampleAccess(
depthBuffer
),
273
rr::MultisamplePixelBufferAccess::fromMultisampleAccess(
depthBuffer
),
/frameworks/av/camera/tests/
ProCameraTests.cpp
[
all
...]
/external/deqp/modules/egl/
teglRenderTests.cpp
352
tcu::TextureLevel
depthBuffer
;
375
depthBuffer
.setStorage(getDepthFormat(depthBits), numSamples, width, height);
376
rr::clearMultisampleDepthBuffer(
depthBuffer
, CLEAR_DEPTH, rr::WindowRectangle(0, 0, width, height));
386
rr::MultisamplePixelBufferAccess::fromMultisampleAccess(
depthBuffer
.getAccess()),
[
all
...]
/system/core/include/pixelflinger/
pixelflinger.h
221
void (*
depthBuffer
)(void* c, const GGLSurface* surface);
/frameworks/native/opengl/libagl/
egl.cpp
595
gl->rasterizer.procs.
depthBuffer
(gl, &depth);
687
gl->rasterizer.procs.
depthBuffer
(gl, &depth);
763
gl->rasterizer.procs.
depthBuffer
(gl, &depth);
[
all
...]
/system/core/libpixelflinger/
pixelflinger.cpp
755
GGL_INIT_PROC(procs,
depthBuffer
);
Completed in 344 milliseconds