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    Searched refs:depthStencil (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLDrawBuffers.cpp 122 Platform3DObject depthStencil = 0;
124 depthStencil = context->createTexture();
125 context->bindTexture(GL_TEXTURE_2D, depthStencil);
157 context->framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthStencil, 0);
158 context->framebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, depthStencil, 0);
174 context->deleteTexture(depthStencil);
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp 93 mState.depthStencil.depthTest = false;
94 mState.depthStencil.depthFunc = GL_LESS;
95 mState.depthStencil.depthMask = true;
96 mState.depthStencil.stencilTest = false;
97 mState.depthStencil.stencilFunc = GL_ALWAYS;
98 mState.depthStencil.stencilMask = -1;
99 mState.depthStencil.stencilWritemask = -1;
100 mState.depthStencil.stencilBackFunc = GL_ALWAYS;
101 mState.depthStencil.stencilBackMask = - 1;
102 mState.depthStencil.stencilBackWritemask = -1
    [all...]
Framebuffer.h 108 DefaultFramebuffer(rx::Renderer *Renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
Framebuffer.cpp 690 DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil)
695 FramebufferAttachment *depthStencilRenderbuffer = new FramebufferAttachment(mRenderer, 0, depthStencil);
Context.h 86 DepthStencilState depthStencil;
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_blit.c 69 const GLbitfield depthStencil = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
90 if (mask & depthStencil) {
148 const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT |
264 if (mask & depthStencil) {
291 if ((mask & depthStencil) == depthStencil &&
  /external/mesa3d/src/mesa/state_tracker/
st_cb_blit.c 69 const GLbitfield depthStencil = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
90 if (mask & depthStencil) {
148 const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT |
264 if (mask & depthStencil) {
291 if ((mask & depthStencil) == depthStencil &&
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Renderer11.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
Renderer9.cpp     [all...]

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