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  /external/chromium_org/third_party/libjingle/source/talk/xmpp/
xmppstanzaparser.cc 45 depth_(0),
52 depth_ = 0;
59 if (depth_++ == 0) {
76 if (depth_ > 1) {
84 if (--depth_ == 0) {
91 if (depth_ == 1) {
xmppstanzaparser.h 89 int depth_; member in class:buzz::XmppStanzaParser
  /external/chromium_org/third_party/brotli/src/brotli/enc/
entropy_encode.h 64 uint8_t depth_[kSize]; member in struct:brotli::EntropyCode
78 memset(code->depth_, 0, sizeof(code->depth_));
93 CreateHuffmanTree(counts, alphabet_size, tree_limit, &code->depth_[0]);
96 &code->depth_[0]);
98 ConvertBitDepthsToSymbols(&code->depth_[0], alphabet_size, &code->bits_[0]);
encode.cc 220 WriteBits(entropy.depth_[ix], entropy.bits_[ix], storage_ix, storage);
237 const uint8_t *depth = &code.depth_[0];
275 const uint8_t *depth = &code.depth_[0];
293 &huffman_tree_entropy.depth_[0], storage_ix, storage);
305 memset(code->depth_, 0, sizeof(code->depth_));
335 CreateHuffmanTree(&counts[0], alphabet_size, tree_limit, code->depth_);
337 CreateHuffmanTree(histogram.data_, alphabet_size, tree_limit, code->depth_);
339 ConvertBitDepthsToSymbols(code->depth_, alphabet_size, code->bits_);
366 WriteBits(entropy.depth_[code], entropy.bits_[code], storage_ix, storage)
    [all...]
bit_cost.h 42 return HuffmanTreeBitCost(&histogram.data_[0], &entropy.depth_[0]);
  /external/chromium_org/ui/gfx/geometry/
box_f.h 20 depth_(0.f) {}
25 depth_(depth < 0 ? 0 : depth) {}
31 depth_(depth < 0 ? 0 : depth) {}
37 depth_(depth < 0 ? 0 : depth) {}
49 set_size(width_ * x_scale, height_ * y_scale, depth_ * z_scale);
81 float depth() const { return depth_; }
82 void set_depth(float depth) { depth_ = depth < 0 ? 0 : depth; }
91 depth_ = depth < 0 ? 0 : depth;
112 // height_, depth_), even if the box is empty. Emptiness checks are handled in
119 float depth_;
    [all...]
box_f.cc 19 depth_);
24 (width_ == 0 && depth_ == 0) ||
25 (height_ == 0 && depth_ == 0);
43 depth_ = max_z - min_z;
  /art/runtime/
thread_pool_test.cc 110 depth_(depth) {}
113 if (depth_ > 1) {
114 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1));
115 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1));
128 const int depth_; member in class:art::TreeTask
profiler.cc 65 : StackVisitor(thread, NULL), stack_(stack), max_depth_(max_depth), depth_(0) {
75 ++depth_;
76 if (depth_ < max_depth_) {
86 uint32_t depth_; member in class:art::BoundedStackVisitor
thread.cc 1408 uint32_t depth_; member in class:art::CountStackDepthVisitor
    [all...]
debugger.cc 2332 size_t depth_; member in class:art::GetFrameVisitor
    [all...]
  /external/chromium_org/pdf/
draw_utils.h 69 uint32 GetValue(int32 x, int32 y) const { return matrix_[y * depth_ + x]; }
71 uint32 depth() const { return depth_; }
76 uint32 depth_; member in class:chrome_pdf::ShadowMatrix
draw_utils.cc 208 : depth_(depth), factor_(factor), background_(background) {
209 DCHECK(depth_ > 0);
210 matrix_.resize(depth_ * depth_);
216 std::vector<double> pow_pv(depth_, 0.0);
218 double r = static_cast<double>(depth_);
221 for (uint32 y = 0; y < depth_; y++) {
255 matrix_[y * depth_ + x] = pixel;
256 matrix_[x * depth_ + y] = pixel;
  /external/chromium_org/base/json/
json_parser.cc 167 explicit StackMarker(int* depth) : depth_(depth) {
168 ++(*depth_);
169 DCHECK_LE(*depth_, kStackMaxDepth);
172 --(*depth_);
176 return *depth_ >= kStackMaxDepth;
180 int* const depth_; member in class:base::internal::__anon6893::StackMarker
  /external/chromium_org/third_party/angle/src/libGLESv2/
angletypes.h 88 Extents(int width_, int height_, int depth_) : width(width_), height(height_), depth(depth_) { }
  /external/deqp/modules/gles2/functional/
es2fStencilTests.cpp 134 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP)
140 , depth (depth_)
  /external/deqp/modules/gles3/functional/
es3fStencilTests.cpp 137 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP)
143 , depth (depth_)
es3fShaderTextureFunctionTests.cpp 201 int depth_,
208 , depth (depth_)
    [all...]
  /external/chromium_org/v8/src/
ast.h 1444 int depth_; member in class:v8::internal::MaterializedLiteral
    [all...]
objects-inl.h     [all...]
hydrogen-instructions.h 7329 int depth_; member in class:HMaterializedLiteral
    [all...]
objects.h     [all...]
objects.cc     [all...]

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