/external/chromium_org/third_party/libjingle/source/talk/xmpp/ |
xmppstanzaparser.cc | 45 depth_(0), 52 depth_ = 0; 59 if (depth_++ == 0) { 76 if (depth_ > 1) { 84 if (--depth_ == 0) { 91 if (depth_ == 1) {
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xmppstanzaparser.h | 89 int depth_; member in class:buzz::XmppStanzaParser
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/external/chromium_org/third_party/brotli/src/brotli/enc/ |
entropy_encode.h | 64 uint8_t depth_[kSize]; member in struct:brotli::EntropyCode 78 memset(code->depth_, 0, sizeof(code->depth_)); 93 CreateHuffmanTree(counts, alphabet_size, tree_limit, &code->depth_[0]); 96 &code->depth_[0]); 98 ConvertBitDepthsToSymbols(&code->depth_[0], alphabet_size, &code->bits_[0]);
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encode.cc | 220 WriteBits(entropy.depth_[ix], entropy.bits_[ix], storage_ix, storage); 237 const uint8_t *depth = &code.depth_[0]; 275 const uint8_t *depth = &code.depth_[0]; 293 &huffman_tree_entropy.depth_[0], storage_ix, storage); 305 memset(code->depth_, 0, sizeof(code->depth_)); 335 CreateHuffmanTree(&counts[0], alphabet_size, tree_limit, code->depth_); 337 CreateHuffmanTree(histogram.data_, alphabet_size, tree_limit, code->depth_); 339 ConvertBitDepthsToSymbols(code->depth_, alphabet_size, code->bits_); 366 WriteBits(entropy.depth_[code], entropy.bits_[code], storage_ix, storage) [all...] |
bit_cost.h | 42 return HuffmanTreeBitCost(&histogram.data_[0], &entropy.depth_[0]);
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/external/chromium_org/ui/gfx/geometry/ |
box_f.h | 20 depth_(0.f) {} 25 depth_(depth < 0 ? 0 : depth) {} 31 depth_(depth < 0 ? 0 : depth) {} 37 depth_(depth < 0 ? 0 : depth) {} 49 set_size(width_ * x_scale, height_ * y_scale, depth_ * z_scale); 81 float depth() const { return depth_; } 82 void set_depth(float depth) { depth_ = depth < 0 ? 0 : depth; } 91 depth_ = depth < 0 ? 0 : depth; 112 // height_, depth_), even if the box is empty. Emptiness checks are handled in 119 float depth_; [all...] |
box_f.cc | 19 depth_); 24 (width_ == 0 && depth_ == 0) || 25 (height_ == 0 && depth_ == 0); 43 depth_ = max_z - min_z;
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/art/runtime/ |
thread_pool_test.cc | 110 depth_(depth) {} 113 if (depth_ > 1) { 114 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1)); 115 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1)); 128 const int depth_; member in class:art::TreeTask
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profiler.cc | 65 : StackVisitor(thread, NULL), stack_(stack), max_depth_(max_depth), depth_(0) { 75 ++depth_; 76 if (depth_ < max_depth_) { 86 uint32_t depth_; member in class:art::BoundedStackVisitor
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thread.cc | 1408 uint32_t depth_; member in class:art::CountStackDepthVisitor [all...] |
debugger.cc | 2332 size_t depth_; member in class:art::GetFrameVisitor [all...] |
/external/chromium_org/pdf/ |
draw_utils.h | 69 uint32 GetValue(int32 x, int32 y) const { return matrix_[y * depth_ + x]; } 71 uint32 depth() const { return depth_; } 76 uint32 depth_; member in class:chrome_pdf::ShadowMatrix
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draw_utils.cc | 208 : depth_(depth), factor_(factor), background_(background) { 209 DCHECK(depth_ > 0); 210 matrix_.resize(depth_ * depth_); 216 std::vector<double> pow_pv(depth_, 0.0); 218 double r = static_cast<double>(depth_); 221 for (uint32 y = 0; y < depth_; y++) { 255 matrix_[y * depth_ + x] = pixel; 256 matrix_[x * depth_ + y] = pixel;
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/external/chromium_org/base/json/ |
json_parser.cc | 167 explicit StackMarker(int* depth) : depth_(depth) { 168 ++(*depth_); 169 DCHECK_LE(*depth_, kStackMaxDepth); 172 --(*depth_); 176 return *depth_ >= kStackMaxDepth; 180 int* const depth_; member in class:base::internal::__anon6893::StackMarker
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
angletypes.h | 88 Extents(int width_, int height_, int depth_) : width(width_), height(height_), depth(depth_) { }
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/external/deqp/modules/gles2/functional/ |
es2fStencilTests.cpp | 134 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) 140 , depth (depth_)
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/external/deqp/modules/gles3/functional/ |
es3fStencilTests.cpp | 137 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) 143 , depth (depth_)
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es3fShaderTextureFunctionTests.cpp | 201 int depth_, 208 , depth (depth_) [all...] |
/external/chromium_org/v8/src/ |
ast.h | 1444 int depth_; member in class:v8::internal::MaterializedLiteral [all...] |
objects-inl.h | [all...] |
hydrogen-instructions.h | 7329 int depth_; member in class:HMaterializedLiteral [all...] |
objects.h | [all...] |
objects.cc | [all...] |