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    Searched refs:drawingBuffer (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBufferTest.cpp 33 #include "platform/graphics/gpu/DrawingBuffer.h"
173 class DrawingBufferForTests : public DrawingBuffer {
179 RefPtr<DrawingBufferForTests> drawingBuffer =
181 if (!drawingBuffer->initialize(size)) {
182 drawingBuffer->beginDestruction();
185 return drawingBuffer.release();
192 : DrawingBuffer(context, extensionsUtil, false /* multisampleExtensionSupported */,
214 IntSize(initialWidth, initialHeight), DrawingBuffer::Preserve, contextEvictionManager.release());
417 IntSize(initialWidth, initialHeight), DrawingBuffer::Preserve, contextEvictionManager.release());
568 // This tests that when the packed depth+stencil extension is supported DrawingBuffer always allocate
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DrawingBuffer.cpp 33 #include "platform/graphics/gpu/DrawingBuffer.h"
55 // Global resource ceiling (expressed in terms of pixels) for DrawingBuffer creation and resize.
56 // When this limit is set, DrawingBuffer::create() and DrawingBuffer::reset() calls that would
65 DEFINE_DEBUG_ONLY_GLOBAL(WTF::RefCountedLeakCounter, drawingBufferCounter, ("DrawingBuffer"));
90 PassRefPtr<DrawingBuffer> DrawingBuffer::create(PassOwnPtr<blink::WebGraphicsContext3D> context, const IntSize& size, PreserveDrawingBuffer preserve, blink::WebGraphicsContext3D::Attributes requestedAttributes, PassRefPtr<ContextEvictionManager> contextEvictionManager)
108 RefPtr<DrawingBuffer> drawingBuffer = adoptRef(new DrawingBuffer(context, extensionsUtil.release(), multisampleSupported, packedDepthStencilSupported, preserve, re (…)
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  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
ImageBuffer.cpp 44 #include "platform/graphics/gpu/DrawingBuffer.h"
216 bool ImageBuffer::copyRenderingResultsFromDrawingBuffer(DrawingBuffer* drawingBuffer, bool fromFrontBuffer)
218 if (!drawingBuffer)
229 return drawingBuffer->copyToPlatformTexture(context3D, tex, GL_RGBA,
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContextBase.cpp 82 #include "platform/graphics/gpu/DrawingBuffer.h"
196 IntSize desiredSize = DrawingBuffer::adjustSize(evictedContext->clampedCanvasSize(), IntSize(), evictedContext->m_maxTextureSize);
222 ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer* framebufferBinding)
223 : m_drawingBuffer(drawingBuffer)
226 // Commit DrawingBuffer if needed (e.g., for multisampling)
233 // Restore DrawingBuffer if needed
239 DrawingBuffer* m_drawingBuffer;
541 PassRefPtr<DrawingBuffer> WebGLRenderingContextBase::createDrawingBuffer(PassOwnPtr<blink::WebGraphicsContext3D> context)
551 DrawingBuffer::PreserveDrawingBuffer preserve = m_requestedAttributes->preserveDrawingBuffer() ? DrawingBuffer:: (…)
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