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Searched
refs:fG_inv
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/skia/src/ports/
SkScalerContext_win_dw.h
51
SkMatrix
fG_inv
;
SkScalerContext_win_dw.cpp
330
//
fG_inv
is G inverse, which is fairly simple since G is 2x2 rotational.
331
fG_inv
.setAll(G.get(SkMatrix::kMScaleX), -G.get(SkMatrix::kMSkewX), G.get(SkMatrix::kMTransX),
398
fG_inv
.mapVectors(vecs, SK_ARRAY_COUNT(vecs));
SkFontHost_win.cpp
586
/**
fG_inv
is the inverse of the rotational part of the total matrix.
589
SkMatrix
fG_inv
;
679
//
fG_inv
is G inverse, which is fairly simple since G is 2x2 rotational.
680
fG_inv
.setAll(G.get(SkMatrix::kMScaleX), -G.get(SkMatrix::kMSkewX), G.get(SkMatrix::kMTransX),
[
all
...]
/external/skia/src/ports/
SkScalerContext_win_dw.h
51
SkMatrix
fG_inv
;
SkScalerContext_win_dw.cpp
330
//
fG_inv
is G inverse, which is fairly simple since G is 2x2 rotational.
331
fG_inv
.setAll(G.get(SkMatrix::kMScaleX), -G.get(SkMatrix::kMSkewX), G.get(SkMatrix::kMTransX),
394
fG_inv
.mapVectors(vecs, SK_ARRAY_COUNT(vecs));
SkFontHost_win.cpp
586
/**
fG_inv
is the inverse of the rotational part of the total matrix.
589
SkMatrix
fG_inv
;
679
//
fG_inv
is G inverse, which is fairly simple since G is 2x2 rotational.
680
fG_inv
.setAll(G.get(SkMatrix::kMScaleX), -G.get(SkMatrix::kMSkewX), G.get(SkMatrix::kMTransX),
[
all
...]
Completed in 4537 milliseconds