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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl 43 float3 position : POSITION;
48 float3 position : POSITION;
66 float3 position : POSITION;
93 float3 objpos : OBJPOS;
94 // float3 worldpos : WORLDPOS;
95 float3 objnormal : OBJNORMAL;
96 float3 worldnormal : WORLDNORMAL;
99 float3 dnormf_dt(float3 f, float3 dfdt)
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl 43 float3 position : POSITION;
48 float3 position : POSITION;
66 float3 position : POSITION;
93 float3 objpos : OBJPOS;
94 // float3 worldpos : WORLDPOS;
95 float3 objnormal : OBJNORMAL;
96 float3 worldnormal : WORLDNORMAL;
99 float3 dnormf_dt(float3 f, float3 dfdt)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl 40 float3 normal : NORMAL;
46 float3 normal : NORMAL;
47 float3 eye : EYE;
48 float3 light : LIGHT;
55 float3 view = mul((float3x4)modelview, input.position);
66 float3 nlight = normalize(input.light);
67 float3 nnormal = normalize(input.normal);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl 40 float3 normal : NORMAL;
46 float3 normal : NORMAL;
47 float3 eye : EYE;
48 float3 light : LIGHT;
55 float3 view = mul((float3x4)modelview, input.position);
66 float3 nlight = normalize(input.light);
67 float3 nnormal = normalize(input.normal);
  /external/chromium_org/third_party/angle/src/compiler/translator/
Initialize.cpp 21 TType *float3 = new TType(EbtFloat, 3); local
34 symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "radians", float3);
39 symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "degrees", float3);
44 symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "sin", float3);
49 symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "cos", float3);
54 symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "tan", float3)
    [all...]
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
TestAcos.rs 31 float3 __attribute__((kernel)) testAcosFloat3Float3(float3 inV) {
TestAcosh.rs 31 float3 __attribute__((kernel)) testAcoshFloat3Float3(float3 in) {
TestAcospi.rs 31 float3 __attribute__((kernel)) testAcospiFloat3Float3(float3 inV) {
TestAsin.rs 31 float3 __attribute__((kernel)) testAsinFloat3Float3(float3 inV) {
TestAsinh.rs 31 float3 __attribute__((kernel)) testAsinhFloat3Float3(float3 in) {
TestAsinpi.rs 31 float3 __attribute__((kernel)) testAsinpiFloat3Float3(float3 inV) {
TestAtan.rs 31 float3 __attribute__((kernel)) testAtanFloat3Float3(float3 inV) {
TestAtanh.rs 31 float3 __attribute__((kernel)) testAtanhFloat3Float3(float3 inV) {
TestAtanpi.rs 31 float3 __attribute__((kernel)) testAtanpiFloat3Float3(float3 inV) {
TestCbrt.rs 31 float3 __attribute__((kernel)) testCbrtFloat3Float3(float3 in) {
TestCeil.rs 31 float3 __attribute__((kernel)) testCeilFloat3Float3(float3 in) {
TestCos.rs 31 float3 __attribute__((kernel)) testCosFloat3Float3(float3 in) {
TestCosh.rs 31 float3 __attribute__((kernel)) testCoshFloat3Float3(float3 in) {
TestCospi.rs 31 float3 __attribute__((kernel)) testCospiFloat3Float3(float3 in) {
TestDegrees.rs 31 float3 __attribute__((kernel)) testDegreesFloat3Float3(float3 inValue) {
TestErf.rs 31 float3 __attribute__((kernel)) testErfFloat3Float3(float3 in) {
TestErfc.rs 31 float3 __attribute__((kernel)) testErfcFloat3Float3(float3 in) {
TestExp.rs 31 float3 __attribute__((kernel)) testExpFloat3Float3(float3 in) {
TestExp10.rs 31 float3 __attribute__((kernel)) testExp10Float3Float3(float3 in) {
TestExp2.rs 31 float3 __attribute__((kernel)) testExp2Float3Float3(float3 in) {

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