HomeSort by relevance Sort by last modified time
    Searched refs:getDeviceContext (Results 1 - 19 of 19) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Fence11.cpp 47 mRenderer->getDeviceContext()->End(mQuery);
55 HRESULT result = mRenderer->getDeviceContext()->GetData(mQuery, NULL, 0, getDataFlags);
IndexBuffer11.cpp 77 ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext();
101 ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext();
138 ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext();
Query11.cpp 57 mRenderer->getDeviceContext()->Begin(mQuery);
63 mRenderer->getDeviceContext()->End(mQuery);
102 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
VertexBuffer11.cpp 76 ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext();
197 ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext();
BufferStorage11.cpp 198 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
246 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
581 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
634 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
726 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
740 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
845 ID3D11DeviceContext *immediateContext = mRenderer->getDeviceContext();
Image11.cpp 230 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
435 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
456 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
SwapChain11.cpp 291 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
518 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
Blit11.cpp 376 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
513 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
646 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
752 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
    [all...]
PixelTransfer11.cpp 176 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
RenderTarget11.cpp 398 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
Renderer11.h 222 ID3D11DeviceContext *getDeviceContext() { return mDeviceContext; };
Clear11.cpp 208 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext();
TextureStorage11.cpp 329 ID3D11DeviceContext *context = mRenderer->getDeviceContext();
    [all...]
  /external/deqp/framework/platform/win32/
tcuWin32Window.hpp 47 HDC getDeviceContext (void) const { return GetDC(m_window); }
tcuWin32GLES3Platform.cpp 91 const HDC deviceCtx = m_window.getDeviceContext();
97 m_platformCtx.context = new wgl::Context(&wgl, m_window.getDeviceContext(), wgl::PROFILE_COMPATIBILITY, 3, 3, pixelFormat);
tcuWGL.hpp 197 HDC getDeviceContext (void) const { return m_deviceCtx; }
tcuWGL.cpp 215 int pixelFormat = ChoosePixelFormat(tmpWindow.getDeviceContext(), &pixelFormatDesc);
216 if (!SetPixelFormat(tmpWindow.getDeviceContext(), pixelFormat, &pixelFormatDesc))
221 HGLRC tmpCtx = m_functions.createContext(tmpWindow.getDeviceContext());
222 if (!tmpCtx || !m_functions.makeCurrent(tmpWindow.getDeviceContext(), tmpCtx))
237 m_functions.makeCurrent(tmpWindow.getDeviceContext(), NULL);
tcuWGLContextFactory.cpp 98 HDC deviceCtx = m_window.getDeviceContext();
tcuWin32EGLNativeDisplayFactory.cpp 64 HDC getDeviceContext (void) { return m_deviceContext; }
138 const HDC deviceCtx = nativeDisplay->getDeviceContext();

Completed in 124 milliseconds