/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetShaderInfoLog.cpp | 6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
glGetShaderSource.cpp | 98 glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen);
|
/external/chromium_org/third_party/angle/samples/angle/sample_util/ |
shader_utils.cpp | 42 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileResult); 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength);
|
/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 66 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
/development/ndk/sources/android/ndk_helper/ |
shader.cpp | 94 glGetShaderiv( *shader, GL_INFO_LOG_LENGTH, &logLength ); 105 glGetShaderiv( *shader, GL_COMPILE_STATUS, &status );
|
/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
/frameworks/native/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Program.cpp | 102 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); 118 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &l);
|
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
/developers/build/prebuilts/gradle/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
|
/developers/samples/android/media/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
|
/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
|
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 78 {"glGetShaderiv", (void*)glGetShaderiv},
|
/external/chromium_org/third_party/webrtc/modules/video_render/ios/ |
open_gles20.mm | 173 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 176 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_len);
|
/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
GLUtils.cpp | 137 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 140 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gles3jni.cpp | 51 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 54 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
|
/external/chromium_org/media/tools/player_x11/ |
gl_video_renderer.cc | 183 glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &result); 200 glGetShaderiv(fragment_shader, GL_COMPILE_STATUS, &result);
|
/external/chromium_org/mojo/apps/js/bindings/gl/ |
context.cc | 52 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 86 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);
|
/external/chromium_org/third_party/angle/tests/angle_tests/ |
ANGLETest.cpp | 81 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileResult); 86 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength);
|
/frameworks/av/cmds/screenrecord/ |
Program.cpp | 149 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 153 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
/hardware/libhardware/tests/hwc/ |
util.c | 56 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); 61 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &len);
|
/frameworks/base/libs/hwui/ |
Program.cpp | 142 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
|
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
|