/device/moto/shamu/liblight/ |
Android.mk | 4 LOCAL_MODULE := lights.shamu 6 LOCAL_SRC_FILES := lights.shamu.so
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/frameworks/base/services/core/jni/ |
com_android_server_lights_LightsService.cpp | 26 #include <hardware/lights.h> 48 light_device_t* lights[LIGHT_COUNT]; member in struct:android::Devices 73 devices->lights[LIGHT_INDEX_BACKLIGHT] 75 devices->lights[LIGHT_INDEX_KEYBOARD] 77 devices->lights[LIGHT_INDEX_BUTTONS] 79 devices->lights[LIGHT_INDEX_BATTERY] 81 devices->lights[LIGHT_INDEX_NOTIFICATIONS] 83 devices->lights[LIGHT_INDEX_ATTENTION] 85 devices->lights[LIGHT_INDEX_BLUETOOTH] 87 devices->lights[LIGHT_INDEX_WIFI [all...] |
/frameworks/base/services/core/java/com/android/server/lights/ |
LightsManager.java | 17 package com.android.server.lights;
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Light.java | 17 package com.android.server.lights;
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LightsService.java | 17 package com.android.server.lights; 184 public com.android.server.lights.Light getLight(int id) {
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/device/lge/hammerhead/liblight/ |
Android.mk | 18 LOCAL_SRC_FILES := lights.c 21 LOCAL_MODULE := lights.hammerhead
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lights.c | 18 #define LOG_TAG "lights" 33 #include <hardware/lights.h> 196 /** Close the lights device */ 211 /** Open a new instance of a lights device using name */ 248 * The lights Module 255 .name = "lights Module",
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/device/asus/grouper/liblights/ |
Android.mk | 24 LOCAL_SRC_FILES := lights.c 33 LOCAL_MODULE := lights.grouper
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lights.c | 17 #define LOG_TAG "lights" 31 #include <hardware/lights.h> 102 /** Close the lights device */ 110 /** Open a new instance of a lights device using name */ 154 .name = "NVIDIA Kai lights module",
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/device/htc/flounder/lights/ |
Android.mk | 22 LOCAL_SRC_FILES := lights.c 30 LOCAL_MODULE := lights.flounder
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lights.c | 17 #define LOG_TAG "lights" 30 #include <hardware/lights.h> 105 /** Close the lights device */ 113 /** Open a new instance of a lights device using name */ 121 ALOGV("open lights"); 164 .name = "Flounder lights module",
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/device/samsung/manta/liblights/ |
Android.mk | 20 LOCAL_SRC_FILES := lights.c 26 LOCAL_MODULE := lights.manta
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/hardware/qcom/display/msm8084/liblight/ |
Android.mk | 20 LOCAL_SRC_FILES := lights.c 24 LOCAL_MODULE := lights.$(TARGET_BOARD_PLATFORM)
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/hardware/qcom/display/msm8226/liblight/ |
Android.mk | 20 LOCAL_SRC_FILES := lights.c 24 LOCAL_MODULE := lights.$(TARGET_BOARD_PLATFORM)
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/hardware/qcom/display/msm8960/liblight/ |
Android.mk | 20 LOCAL_SRC_FILES := lights.c 24 LOCAL_MODULE := lights.$(TARGET_BOARD_PLATFORM)
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/hardware/qcom/display/msm8974/liblight/ |
Android.mk | 20 LOCAL_SRC_FILES := lights.c 24 LOCAL_MODULE := lights.$(TARGET_BOARD_PLATFORM)
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/build/target/product/ |
emulator.mk | 41 lights.goldfish \
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/ |
3d-raytrace.js | 183 this.lights = []; 225 for (var i = 0; i < this.lights.length; i++) { 226 var light = this.lights[i]; 381 _scene.lights[0] = createVector(20, 38, -22); 382 _scene.lights[0].colour = createVector(0.7, 0.3, 0.3); 383 _scene.lights[1] = createVector(-23, 40, 17); 384 _scene.lights[1].colour = createVector(0.7, 0.3, 0.3); 385 _scene.lights[2] = createVector(23, 20, 17); 386 _scene.lights[2].colour = createVector(0.7, 0.7, 0.7);
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/ |
3d-raytrace.js | 183 this.lights = []; 225 for (var i = 0; i < this.lights.length; i++) { 226 var light = this.lights[i]; 381 _scene.lights[0] = createVector(20, 38, -22); 382 _scene.lights[0].colour = createVector(0.7, 0.3, 0.3); 383 _scene.lights[1] = createVector(-23, 40, 17); 384 _scene.lights[1].colour = createVector(0.7, 0.3, 0.3); 385 _scene.lights[2] = createVector(23, 20, 17); 386 _scene.lights[2].colour = createVector(0.7, 0.7, 0.7);
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/ |
3d-raytrace.js | 183 this.lights = []; 225 for (var i = 0; i < this.lights.length; i++) { 226 var light = this.lights[i]; 381 _scene.lights[0] = createVector(20, 38, -22); 382 _scene.lights[0].colour = createVector(0.7, 0.3, 0.3); 383 _scene.lights[1] = createVector(-23, 40, 17); 384 _scene.lights[1].colour = createVector(0.7, 0.3, 0.3); 385 _scene.lights[2] = createVector(23, 20, 17); 386 _scene.lights[2].colour = createVector(0.7, 0.7, 0.7);
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/device/generic/goldfish/lights/ |
Android.mk | 24 LOCAL_MODULE := lights.goldfish
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lights_qemu.c | 15 * This implements a lights hardware library for the Android emulator. 17 * placed into /system/lib/hw/lights.goldfish.so 26 #define LOG_TAG "Lights" 41 #include <hardware/lights.h> 67 /* Get Lights service. */ 145 /** Close the lights device */ 158 /** Open a new instance of a lights device using name */ 203 * The emulator lights Module 210 .name = "Goldfish lights Module",
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/frameworks/native/opengl/libagl/ |
light.cpp | 68 c->lighting.lights[i].ambient.a = 0x10000; 69 c->lighting.lights[i].position.z = 0x10000; 70 c->lighting.lights[i].spotDir.z = -0x10000; 71 c->lighting.lights[i].spotCutoff = gglIntToFixed(180); 72 c->lighting.lights[i].attenuation[0] = 0x10000; 74 init_white(c->lighting.lights[0].diffuse); 75 init_white(c->lighting.lights[0].specular); 223 light_t& l = c->lighting.lights[i]; 251 light_t& l = c->lighting.lights[i]; 323 light_t& l = c->lighting.lights[i] [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
TestAppRS.java | 228 RenderState lights = new RenderState(mGenericV, mLightsF, null, null); local 252 mActiveScene.assignRenderStateToMaterial(lights, "^LightBlinn");
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/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
raytrace.js | 303 lights : [], 313 this.lights = new Array(); 715 for(var i=0; i<scene.lights.length; i++){ 716 var light = scene.lights[i]; 877 scene.lights.push(light); 878 scene.lights.push(light1);
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