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    Searched refs:localClip (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
ShadowTessellator.h 72 const Rect& localClip, float maxZ, VertexBuffer& shadowVertexBuffer);
77 const Rect& casterBounds, const Rect& localClip, VertexBuffer& shadowVertexBuffer);
TessellationCache.cpp 165 ShadowTask(const Matrix4* drawTransform, const Rect& localClip, bool opaque,
169 , localClip(localClip)
193 const Rect localClip;
211 const Matrix4* drawTransform, const Rect* localClip,
267 casterBounds, *localClip, maxZ, ambientBuffer);
271 *drawTransform, lightCenter, lightRadius, casterBounds, *localClip,
287 tessellateShadows(&t->drawTransform, &t->localClip, t->opaque, &t->casterPerimeter,
377 void TessellationCache::precacheShadows(const Matrix4* drawTransform, const Rect& localClip,
383 sp<ShadowTask> task = new ShadowTask(drawTransform, localClip, opaque
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TessellationCache.h 131 void precacheShadows(const Matrix4* drawTransform, const Rect& localClip,
136 void getShadowBuffers(const Matrix4* drawTransform, const Rect& localClip,
ShadowTessellator.cpp 35 const Rect& localClip, float maxZ, VertexBuffer& shadowVertexBuffer) {
51 if (!localClip.intersects(ambientShadowBounds)) {
66 const Rect& casterBounds, const Rect& localClip, VertexBuffer& shadowVertexBuffer) {
99 lightRect.unionWith(localClip);

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