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Searched
refs:mDeviceContext
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
InputLayoutCache.cpp
46
mDeviceContext
= NULL;
65
mDeviceContext
= context;
95
if (!mDevice || !
mDeviceContext
)
183
mDeviceContext
->IASetInputLayout(inputLayout);
222
mDeviceContext
->IASetVertexBuffers(minDiff, maxDiff - minDiff + 1, mCurrentBuffers + minDiff,
Renderer11.cpp
91
mDeviceContext
= NULL;
166
&
mDeviceContext
);
185
&
mDeviceContext
);
445
mInputLayoutCache.initialize(mDevice,
mDeviceContext
);
535
mDeviceContext
->End(mSyncQuery);
536
mDeviceContext
->Flush();
540
result =
mDeviceContext
->GetData(mSyncQuery, NULL, 0, D3D11_ASYNC_GETDATA_DONOTFLUSH);
554
mDeviceContext
->Flush();
598
mDeviceContext
->PSSetSamplers(index, 1, &dxSamplerState);
623
mDeviceContext
->VSSetSamplers(index, 1, &dxSamplerState)
[
all
...]
InputLayoutCache.h
90
ID3D11DeviceContext *
mDeviceContext
;
Renderer11.h
222
ID3D11DeviceContext *getDeviceContext() { return
mDeviceContext
; };
404
ID3D11DeviceContext *
mDeviceContext
;
Completed in 178 milliseconds