HomeSort by relevance Sort by last modified time
    Searched refs:mFloat16RenderSupport (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Renderer11.h 279 bool mFloat16RenderSupport;
Renderer11.cpp 322 mFloat16RenderSupport = true;
329 mFloat16RenderSupport = mFloat16RenderSupport && (formatSupport & requiredRenderableFlags) == requiredRenderableFlags;
334 mFloat16RenderSupport = false;
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
Renderer9.h 308 bool mFloat16RenderSupport;
Renderer9.cpp 443 mFloat16RenderSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_RENDERTARGET,
448 if (!mFloat16FilterSupport && !mFloat16RenderSupport)
    [all...]

Completed in 778 milliseconds