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  /frameworks/base/libs/hwui/renderthread/
RenderTask.h 50 ANDROID_API RenderTask() : mNext(0), mRunAt(0) {}
56 nsecs_t mRunAt; // nano-seconds on the SYSTEM_TIME_MONOTONIC clock
RenderThread.cpp 69 if (mTail->mRunAt <= task->mRunAt) {
76 while (next && next->mRunAt <= task->mRunAt) {
290 if (mNextWakeup && task->mRunAt < mNextWakeup) {
304 task->mRunAt = now + milliseconds_to_nanoseconds(delayMs);
334 mNextWakeup = next->mRunAt;
336 if (next->mRunAt <= 0 || next->mRunAt <= systemTime(SYSTEM_TIME_MONOTONIC)) {

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