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Searched
refs:mSupportsTextureFilterAnisotropy
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
Renderer9.h
290
bool
mSupportsTextureFilterAnisotropy
;
Renderer9.cpp
274
mSupportsTextureFilterAnisotropy
= ((mDeviceCaps.RasterCaps & D3DPRASTERCAPS_ANISOTROPY) && (mDeviceCaps.MaxAnisotropy >= 2));
790
if (
mSupportsTextureFilterAnisotropy
)
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/
Context.h
586
bool
mSupportsTextureFilterAnisotropy
;
Context.cpp
370
mSupportsTextureFilterAnisotropy
= mRenderer->getTextureFilterAnisotropySupport();
[
all
...]
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