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    Searched refs:m_activeTextureUnit (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.h 136 void setActiveTextureUnit(GLint textureUnit) { m_activeTextureUnit = textureUnit; }
235 GLenum m_activeTextureUnit;
DrawingBuffer.cpp 127 , m_activeTextureUnit(GL_TEXTURE0)
225 ScopedTextureUnit0BindingRestorer restorer(m_context.get(), m_activeTextureUnit, m_texture2DBinding);
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  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContextBase.cpp 560 m_activeTextureUnit = 0;
918 webContext()->bindTexture(GL_TEXTURE_2D, objectOrZero(m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get()));
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WebGLRenderingContextBase.h 470 unsigned long m_activeTextureUnit;
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