/external/deqp/modules/gles31/functional/ |
es31fNegativeTestShared.hpp | 61 const glu::ContextInfo& getContextInfo (void) const { return m_ctxInfo; } 71 const glu::ContextInfo& m_ctxInfo;
|
es31fNegativeTestShared.cpp | 55 , m_ctxInfo (ctxInfo)
|
/external/deqp/modules/gles2/ |
tes2CapabilityTests.cpp | 110 const glu::ContextInfo& m_ctxInfo; 116 , m_ctxInfo (ctxInfo) 123 bool isSupported = std::find(m_ctxInfo.getExtensions().begin(), m_ctxInfo.getExtensions().end(), m_extName) != m_ctxInfo.getExtensions().end();
|
/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.hpp | 66 const glu::ContextInfo& m_ctxInfo;
|
glsShaderRenderCase.hpp | 242 const glu::ContextInfo& m_ctxInfo;
|
glsShaderRenderCase.cpp | 365 , m_ctxInfo (ctxInfo) 377 , m_ctxInfo (ctxInfo)
|
glsFragOpInteractionCase.cpp | 395 , m_ctxInfo (ctxInfo)
|
/external/deqp/modules/gles2/functional/ |
es2fShaderDiscardTests.cpp | 108 const bool isSupported = m_isVertexCase ? m_ctxInfo.isVertexDynamicLoopSupported() : m_ctxInfo.isFragmentDynamicLoopSupported(); 118 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png");
|
es2fShaderReturnTests.cpp | 135 const bool isSupported = m_isVertexCase ? m_ctxInfo.isVertexDynamicLoopSupported() : m_ctxInfo.isFragmentDynamicLoopSupported();
|
es2fTextureCompletenessTests.cpp | 250 const glu::ContextInfo& m_ctxInfo; 258 , m_ctxInfo (ctxInfo) 295 if (isExtensionSupported(m_ctxInfo, extension) && !deIsPowerOfTwo32(m_size.x()) && !deIsPowerOfTwo32(m_size.y())) 423 const glu::ContextInfo& m_ctxInfo; 431 , m_ctxInfo (ctxInfo) 460 if (isExtensionSupported(m_ctxInfo, extension)) 783 const glu::ContextInfo& m_ctxInfo; 791 , m_ctxInfo (ctxInfo) 821 if (isExtensionSupported(m_ctxInfo, extension)) [all...] |
es2fShaderLoopTests.cpp | 243 isSupported = m_isVertexCase ? m_ctxInfo.isVertexUniformLoopSupported() 244 : m_ctxInfo.isFragmentUniformLoopSupported(); 246 isSupported = m_isVertexCase ? m_ctxInfo.isVertexDynamicLoopSupported() 247 : m_ctxInfo.isFragmentDynamicLoopSupported(); [all...] |
es2fShaderStructTests.cpp | 109 const bool isSupported = m_isVertexCase ? m_ctxInfo.isVertexDynamicLoopSupported() : m_ctxInfo.isFragmentDynamicLoopSupported(); 130 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png"); [all...] |
es2fShaderIndexingTests.cpp | 177 (!(m_requirements & REQUIREMENT_VERTEX_UNIFORM_LOOPS) || m_ctxInfo.isVertexUniformLoopSupported()) && 178 (!(m_requirements & REQUIREMENT_FRAGMENT_UNIFORM_LOOPS) || m_ctxInfo.isFragmentUniformLoopSupported()); [all...] |
es2fShaderBuiltinVarTests.cpp | 97 int refValue = m_paramName != GL_NONE ? m_ctxInfo.getInt(m_paramName) : getConstRefValue(m_varName.c_str());
|
/external/deqp/modules/gles3/functional/ |
es3fShaderDiscardTests.cpp | 97 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png");
|
es3fShaderStructTests.cpp | 96 m_brickTexture = glu::Texture2D::create(m_renderCtx, m_ctxInfo, m_testCtx.getArchive(), "data/brick.png"); [all...] |