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    Searched refs:m_textureUnits (Results 1 - 4 of 4) sorted by null

  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 323 , m_textureUnits (m_limits.maxTextureImageUnits)
496 if (deInBounds32(texture, GL_TEXTURE0, GL_TEXTURE0 + (deUint32)m_textureUnits.size()))
504 if (m_textureUnits[unitNdx].tex1DBinding)
506 m_textures.releaseReference(m_textureUnits[unitNdx].tex1DBinding);
507 m_textureUnits[unitNdx].tex1DBinding = DE_NULL;
513 m_textureUnits[unitNdx].tex1DBinding = texture;
519 if (m_textureUnits[unitNdx].tex2DBinding)
521 m_textures.releaseReference(m_textureUnits[unitNdx].tex2DBinding);
522 m_textureUnits[unitNdx].tex2DBinding = DE_NULL;
528 m_textureUnits[unitNdx].tex2DBinding = texture
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sglrReferenceContext.hpp     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContextBase.cpp 589 m_textureUnits.clear();
590 m_textureUnits.resize(numCombinedTextureImageUnits);
685 for (size_t i = 0; i < m_textureUnits.size(); ++i) {
686 m_textureUnits[i].m_texture2DBinding = nullptr;
687 m_textureUnits[i].m_textureCubeMapBinding = nullptr;
918 webContext()->bindTexture(GL_TEXTURE_2D, objectOrZero(m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get()));
    [all...]
WebGLRenderingContextBase.h 469 Vector<TextureUnitState> m_textureUnits;
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