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    Searched refs:mustSpill (Results 1 - 3 of 3) sorted by null

  /external/llvm/lib/CodeGen/
SpillPlacement.cpp 119 /// mustSpill - Return True if this node is so biased that it must spill.
120 bool mustSpill() const {
121 // We must spill if Bias < -sum(weights) or the MustSpill flag was set.
122 // BiasN is saturated when MustSpill is set, make sure this still returns
161 case MustSpill:
299 if (nodes[ib].Links.empty() && !nodes[ib].mustSpill())
301 if (nodes[ob].Links.empty() && !nodes[ob].mustSpill())
316 if (nodes[n].mustSpill())
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir_ra.cpp 708 std::list<ValuePair> mustSpill;
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_ra.cpp 708 std::list<ValuePair> mustSpill;
    [all...]

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