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Searched
refs:newSaveCount
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/
DeferredDisplayList.h
112
void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int
newSaveCount
);
113
void addSave(OpenGLRenderer& renderer, SaveOp* op, int
newSaveCount
);
114
void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int
newSaveCount
);
142
void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int
newSaveCount
);
DeferredDisplayList.cpp
448
SaveLayerOp* op, int
newSaveCount
) {
450
this, op, op->getFlags(),
newSaveCount
);
453
mSaveStack.push(
newSaveCount
);
460
void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int
newSaveCount
) {
462
DEFER_LOGD("%p adding saveOp %p, flags %x, new count %d", this, op, saveFlags,
newSaveCount
);
466
DEFER_LOGD(" adding save barrier with new save count %d",
newSaveCount
);
468
mSaveStack.push(
newSaveCount
);
483
int
newSaveCount
) {
484
DEFER_LOGD("%p addRestoreToCount %d", this,
newSaveCount
);
486
if (recordingComplexClip() &&
newSaveCount
<= mComplexClipStackStart)
[
all
...]
DisplayListOp.h
287
int
newSaveCount
= deferStruct.mRenderer.save(mFlags);
288
deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this,
newSaveCount
);
352
int
newSaveCount
= deferStruct.mRenderer.getSaveCount();
353
deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this,
newSaveCount
);
[
all
...]
Completed in 516 milliseconds