/hardware/qcom/media/mm-core/omxcore/src/common/ |
qc_omx_core.c | 656 OMX_INOUT OMX_U32* numComps, 667 if (numComps == NULL) 673 *numComps = 0; 680 (*numComps)++; 688 if(numComps) 690 namecount = *numComps; 697 *numComps = 0; 706 strlcpy((char *)compNames[*numComps],core[i].name, OMX_MAX_STRINGNAME_SIZE); 708 strncpy((char *)compNames[*numComps],core[i].name, OMX_MAX_STRINGNAME_SIZE); 710 (*numComps)++ [all...] |
/hardware/qcom/media/mm-core/src/common/ |
qc_omx_core.c | 641 OMX_INOUT OMX_U32* numComps, 652 if (numComps == NULL) 658 *numComps = 0; 665 (*numComps)++; 673 if(numComps) 675 namecount = *numComps; 682 *numComps = 0; 691 strlcpy((char *)compNames[*numComps],core[i].name, OMX_MAX_STRINGNAME_SIZE); 693 strncpy((char *)compNames[*numComps],core[i].name, OMX_MAX_STRINGNAME_SIZE); 695 (*numComps)++ [all...] |
/external/deqp/modules/gles31/functional/ |
es31fComputeShaderBuiltinVarTests.cpp | 177 static inline UVec3 readResultVec (const deUint32* ptr, int numComps) 180 for (int ndx = 0; ndx < numComps; ndx++) 185 static inline bool compareComps (const UVec3& a, const UVec3& b, int numComps) 187 DE_ASSERT(numComps == 1 || numComps == 3); 188 return numComps == 3 ? tcu::allEqual(a, b) : a.x() == b.x(); 194 int numComps; 196 LogComps (const UVec3& v_, int numComps_) : v(v_), numComps(numComps_) {} 201 DE_ASSERT(c.numComps == 1 || c.numComps == 3) [all...] |
es31fSSBOLayoutCase.cpp | [all...] |
es31fTessellationTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsRandomShaderProgram.cpp | 54 const int numComps = varType.getNumElements(); 56 DE_ASSERT(de::inRange(numComps, 1, 4)); 57 return glu::DataType(scalarType + numComps - 1);
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glsShaderExecUtil.cpp | 671 const int numComps = glu::getDataTypeNumComponents(basicType); 684 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap))); 686 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType); [all...] |
glsFragOpInteractionCase.cpp | 90 const int numComps = type.getNumElements(); 94 layout->push_back(glu::va::Float(var->getName(), numComps, numVertices, 0 /* computed later */, (const float*)(deUintptr)curOffset)); 96 curOffset += numComps * (int)sizeof(float);
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glsTextureTestUtil.cpp | [all...] |
glsUniformBlockCase.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderDerivateTests.cpp | 243 int numComps; 247 , numComps (numComps_) 254 DE_ASSERT(de::inRange(v.numComps, 1, 4)); 255 if (v.numComps == 1) return str << v.v[0]; 256 else if (v.numComps == 2) return str << v.v.toWidth<2>(); 257 else if (v.numComps == 3) return str << v.v.toWidth<3>(); 272 const int numComps = glu::getDataTypeFloatScalars(dataType); 276 log << TestLog::Message << "Expecting " << LogVecComps(reference, numComps) << " with threshold " << LogVecComps(threshold, numComps) << TestLog::EndMessage; 288 log << TestLog::Message << "FAIL: got " << LogVecComps(resDerivate, numComps) [all...] |
es3fTransformFeedbackTests.cpp | 530 int numComps = glu::getDataTypeScalarSize(attrib.type.getBasicType()); 534 for (int compNdx = 0; compNdx < numComps; compNdx++) [all...] |
/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
pdfjs.js | [all...] |
/external/clang/lib/AST/ |
Expr.cpp | [all...] |
/external/clang/include/clang/AST/ |
Expr.h | [all...] |