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Searched
refs:num_params_to_use
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h
692
unsigned
num_params_to_use
= 0;
local
693
for(unsigned i = 0; i < num_params &&
num_params_to_use
< D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT; ++i)
698
const unsigned n =
num_params_to_use
++;
729
void* object = immediate_pipe->create_vertex_elements_state(immediate_pipe,
num_params_to_use
, elements);
[
all
...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h
692
unsigned
num_params_to_use
= 0;
local
693
for(unsigned i = 0; i < num_params &&
num_params_to_use
< D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT; ++i)
698
const unsigned n =
num_params_to_use
++;
729
void* object = immediate_pipe->create_vertex_elements_state(immediate_pipe,
num_params_to_use
, elements);
[
all
...]
Completed in 257 milliseconds