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Searched
refs:obstacle
(Results
1 - 2
of
2
) sorted by null
/development/samples/ApiDemos/src/com/example/android/apis/view/
GameView.java
41
* when a bullet is fired or the ship crashes into an
obstacle
. Otherwise, the
53
private final List<
Obstacle
> mObstacles;
88
mObstacles = new ArrayList<
Obstacle
>();
383
final
Obstacle
obstacle
= mObstacles.get(i);
384
if (!
obstacle
.step(tau)) {
395
final
Obstacle
obstacle
= mObstacles.get(j);
396
if (bullet.collidesWith(
obstacle
)) {
398
obstacle
.destroy()
[
all
...]
/development/samples/ControllerSample/src/com/example/controllersample/
GameView.java
48
* a bullet is fired or the ship crashes into an
obstacle
. Otherwise, the system
67
private final List<
Obstacle
> mObstacles;
90
mObstacles = new ArrayList<
Obstacle
>();
235
final
Obstacle
obstacle
= mObstacles.get(i);
local
236
obstacle
.draw(canvas);
351
final
Obstacle
obstacle
= mObstacles.get(i);
local
352
if (!
obstacle
.step(tau)) {
363
final
Obstacle
obstacle = mObstacles.get(j)
local
375
final Obstacle
obstacle
= mObstacles.get(i);
local
441
Obstacle
obstacle
= new Obstacle();
local
[
all
...]
Completed in 265 milliseconds