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    Searched refs:offsetLoc (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles31/functional/
es31fVertexAttributeBindingTests.cpp 621 const int offsetLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_offset");
641 gl.glEnableVertexAttribArray(offsetLoc);
645 gl.glVertexAttribFormat(offsetLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4));
649 gl.glVertexAttribBinding(offsetLoc, colorOffsetBinding);
895 const int offsetLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_offset");
923 gl.glVertexAttribPointer(offsetLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), (deUint8*)DE_NULL + sizeof(tcu::Vec4));
929 gl.glEnableVertexAttribArray(offsetLoc);
946 gl.glVertexAttribBinding(offsetLoc, colorLoc);
949 gl.glVertexAttribFormat(offsetLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4));
956 gl.glEnableVertexAttribArray(offsetLoc);
    [all...]
es31fShaderMultisampleInterpolationTests.cpp 423 const deInt32 offsetLoc = gl.getUniformLocation(m_program->getProgram(), "u_offset");
426 if (offsetLoc == -1)
431 gl.uniform1i(offsetLoc, 0);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fInstancedRenderingTests.cpp 524 int offsetLoc = glGetAttribLocation(program, "a_instanceOffset");
525 glEnableVertexAttribArray(offsetLoc);
526 glVertexAttribDivisor(offsetLoc, 1);
527 glVertexAttribPointer(offsetLoc, OFFSET_COMPONENTS, GL_FLOAT, GL_FALSE, 0, &m_instanceOffsets[0]);

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