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    Searched refs:optimalThreadNumber (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FETurbulence.cpp 368 int optimalThreadNumber = (absolutePaintRect().width() * absolutePaintRect().height()) / s_minimalRectDimension;
369 if (optimalThreadNumber > 1) {
371 ParallelJobs<FillRegionParameters> parallelJobs(&WebCore::FETurbulence::fillRegionWorker, optimalThreadNumber);
FEConvolveMatrix.cpp 461 int optimalThreadNumber = (absolutePaintRect().width() * absolutePaintRect().height()) / s_minimalRectDimension;
462 if (optimalThreadNumber > 1) {
463 ParallelJobs<InteriorPixelParameters> parallelJobs(&WebCore::FEConvolveMatrix::setInteriorPixelsWorker, optimalThreadNumber);
FELighting.cpp 262 int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
263 if (optimalThreadNumber > 1) {
265 ParallelJobs<PlatformApplyGenericParameters> parallelJobs(&platformApplyGenericWorker, optimalThreadNumber);

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