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Searched
refs:optimalThreadNumber
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FETurbulence.cpp
368
int
optimalThreadNumber
= (absolutePaintRect().width() * absolutePaintRect().height()) / s_minimalRectDimension;
369
if (
optimalThreadNumber
> 1) {
371
ParallelJobs<FillRegionParameters> parallelJobs(&WebCore::FETurbulence::fillRegionWorker,
optimalThreadNumber
);
FEConvolveMatrix.cpp
461
int
optimalThreadNumber
= (absolutePaintRect().width() * absolutePaintRect().height()) / s_minimalRectDimension;
462
if (
optimalThreadNumber
> 1) {
463
ParallelJobs<InteriorPixelParameters> parallelJobs(&WebCore::FEConvolveMatrix::setInteriorPixelsWorker,
optimalThreadNumber
);
FELighting.cpp
262
int
optimalThreadNumber
= ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
263
if (
optimalThreadNumber
> 1) {
265
ParallelJobs<PlatformApplyGenericParameters> parallelJobs(&platformApplyGenericWorker,
optimalThreadNumber
);
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